Lecture/Seminar: Interactive Systems

Time/room 3pm ct, room 29-307
Lecturer Jun.-Prof. Dr. Christian Hansen
Language German

Content

This bachelor module is dedicated to the field of human-computer interaction. It provides an introduction into technical and psychological concepts that play a role in research and development of interactive systems. In this context, techniques in the field of usability engineering and human factors are introduced. You will gain knowledge about cognitive foundations of interactive systems, established design rules, basic and advanced interaction techniques, and methods for user-centered development. In addition, you will learn how to implement interactive systems and how to evaluate these systems appropriately.

Schedule

Content Slides
Introduction ppt ppt ppt
Usability Engineering I ppt
Usability Engineering II ppt
Interaction with Real Devices ppt ppt
Principles of User Interface Design I ppt
Principles of User Interface Design II ppt
Cognitive Foundations for Interactive Systems ppt
Basic Interaction Techniques ppt
Multimodal Interaction ppt
User Data Collection and Gameplay ppt
Augmented Reality Interaction  
Summary & Pesentation of team project results  

Tutorial

The tutorial is arranged as a software project. Please find all project topics here.

Examination

The lecture closes with a written exam. The successful participation in the tutorials is mandatory for admission to the examination.