Seminar: Three-dimensional & Advanced Interaction

Time/Room Thursdays 5-7 pm, room G29-K058
LecturerJun.-Prof. Dr. Christian Hansen, Prof. Dr. Bernhard Preim
Major CV(M), IF(M), INGIF(M), WIF(M), MSE (M)

Advanced three-dimensional human-computer interfaces are presented and discussed in this seminar. Therefore, the lecturer provides scientific publications.

The aim of this seminar is to provide an overview about current research in the field of 3D interaction, augmented and virtual reality (AR/VR). In addition, related applications in medicine and computer games are discussed. Students can train and improve their skills in scientific reading, presentation and discussion. The number of participants for this seminar is limited. We recommend to visit the lecture "Three-dimensional & Advanced Interaction" (The lecture is nonobligatory for MSE students).

A registration via LSF is required.


Slides from our first meeting in October
All scientific publications required for the seminar


Nov-13-2014 (3D Interaction Techniques)

Sketching and Composing Widgets for 3D Manipulation Martin Kirst
Eden: A Professional Multitouch Tool for Constructing Virtual Organic Environments Dominique Kasper

Nov-20-2014 (Gesture Interaction)

Exploring Frame Gestures for Fluid Freehand Sketching Tim Jagla
Gesture Coder: A Tool for Programming Multi-Touch Gestures by Demonstration David Pleuß
Touch-free 3D interaction using the Leap Motion sensor (guest speaker)

Laura Osten

Nov-27-2014 (3D Interaction Devices)

The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces Tino Liebusch
Freehand 3D Interactions Anywhere Using a Wrist-Worn Gloveless Sensor Anneke Meyer
Whole Hand Modeling using 8 Wearable Sensors: Biomechanics for Hand Pose Prediction Sebastian Weiß

Dez-4-2014 (Augmented/Virtual Reality)

Markerless Tracking for Augmented Reality Nadia Schillreff
QR Code-Based Augmented Reality Applications Tim Gerrits
Mobile Projection Interfaces for Augmented Reality Applications Jens Weise

Dez-11-2014 (3D Interaction in Sterile Environments)

You Can't Touch This: Touch-free Navigation Through Radiological Images Mark Kühn
Speech and motion control for interventional radiology: requirements and feasibility Sowmya Ravindra

Dez-18-2014 (3DUI in Medicine)

Hybrid simulation using mixed reality for interventional ultrasound imaging training Felicitas Detmer
A system for context-aware intraoperative augmented reality in dental implant surgery Lina Schneider
Usefulness of a glass-free medical three-dimensional autostereoscopic display in neurosurgery A. Mandka-
Mobile markerless augmented reality and its application in forensic medicine Akhil Sivankutty
pq-space Based non-photo realistic rendering for Augmented Reality Muhammad Saleem

Jan-8-2015 (3DUI in the Automotive Industry)

Steven Brandt
Exploring the Benefits of Augmented Reality Documentation for Maintenance and Repair Robert Kliem

Jan-15-2015 (3DUI in Computer Games)

More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game Jaspar Pahl
From Game Design Elements to Gamefulness: Defining “Gamification” Ulrike Uderhardt
Multimodal augmented reality tangible gaming  Johannes Patzschke

Jan-22-2015 (3DUI for Older Adults)

Kazi Abedin
Full-Body Motion-Based Game Interaction for Older Adults Robin Richter
Muhammed Khan

Jan-29-2015 (3DUI Evaluation)

Thoughts on User Studies: Why, How, and When Tom Grope
Evaluating Augmented Reality Systems Matthias Schneider
A Design Study of Direct-Touch Interaction for Exploratory 3D Scientific Visualization Fabian Witt