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Part I - Preliminaries

1 Introduction

Part II - Fundamentals

2 Pictures in Computer Systems
3 Classification of Pictures
4 Picture Processing by Humans
5 Information Flow During Human-Computer Interaction

Part III - Abstract-Graphical Pictures

6 Abstract-Graphical Pictures and Some Applications
7 Analysis of Abstract-Graphical Pictures
8 Users' Analysis and Criticism of Abstract-Graphical Pictures
9 Viewpoint Description

Part IV - Pictograms

10 The Nature of Pictograms and Their Use
11 Pictograms as Words
12 Pictograms as Pictures
13 Formal Representations and Informal Representations

Part V - Presentational Pictures

14 Image Generation
15 Alternative Rendering of Images
16 Tactile Computer Graphics
17 Immersive Systems

Part VI - Epilogue

18 Pictures and Language
19 Quo vadis?


Ronny Schulz, created 98/03/01