Sketches are a commonly used means in the communication between software developers. So far, sketching on Whiteboards
and on usual sheets of paper in planned and spontaneous meetings is the most common application scenario. Although diagrams
can be created and edited by means of UML modeling tools, so far, the appropriate software is not intuitive and simple enough to
be used in these situations. Furthermore, these programs are not designed for a completely pen-based operation, as it is
possible for Tablet PCs or Smartboards. The diploma thesis summarized all approaches existing up to now as well as the
available applications in this field.
The work describes fundamentals that are required to develop applications being
deployed in those situations. Advantages and disadvantages of several different toolkits are discussed. Subsequently, a
concept is suggested to realize such software, and a prototype that implements some of the concepts is presented. The
seamless connection of outlines on paper and digital representations of software models by means of digital pen and paper
technologies takes a center stage.
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Screenshots of the prototype |