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[BRF+01]  Dynamic Shader Lamps: Painting on Movable Objects

Bandyopadhyay:2001:DSL (In proceedings)
Author(s)Bandyopadhyay D., Raskar R. and Fuchs H.
Title« Dynamic Shader Lamps: Painting on Movable Objects »
InProceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Page(s)207--216
Year2001
PublisherIEEE Computer Society
AddressLos Alamitos, CA

Abstract
We present a Dynamic Spatially Augmented Reality system for augmenting movable 3D objects in an indoor environment using multiple projectors. We describe a real-time system for applying virtual paint and textures to real objects simply by direct physical manipulation of the object and a ``paint brush'' stylus. We track the objects and the ``paintbrush'', and illuminate the objects with images that remain registered as they move, to create the illusion of material properties. The system is simple to use and we hope it may herald new applications in diverse fields such as visualization, tele-immersion, art and architecture. The system currently works with tracked objects whose geometry was pre-acquired and models created manually, but it is possible to extend it, by adding cameras to the environment, to acquire object geometry automatically and use vision-based tracking for the object and paintbrush.

BibTeX code
@inproceedings{Bandyopadhyay:2001:DSL,
  opteditor = {},
  optpostscript = {},
  optorganization = {},
  author = {Deepak Bandyopadhyay and Ramesh Raskar and Henry Fuchs},
  optkey = {},
  optannote = {},
  optseries = {},
  address = IEEEAdr,
  localfile = {papers/Bandyopadhyay.2001.DSL.pdf},
  optisbn = {},
  publisher = IEEEPub,
  optkeywords = {},
  doi = {http://doi.ieeecomputersociety.org/10.1109/ISAR.2001.970539},
  optmonth = {},
  optciteseer = {},
  opturl = {},
  optcrossref = {},
  optwww = {},
  booktitle = {Proceedings of the IEEE and ACM International Symposium on
               Augmented Reality (ISAR'01)},
  optvolume = {},
  optnumber = {},
  abstract = {We present a Dynamic Spatially Augmented Reality system for
              augmenting movable 3D objects in an indoor environment using
              multiple projectors. We describe a real-time system for applying
              virtual paint and textures to real objects simply by direct
              physical manipulation of the object and a ``paint brush'' stylus.
              We track the objects and the ``paintbrush'', and illuminate the
              objects with images that remain registered as they move, to create
              the illusion of material properties. The system is simple to use
              and we hope it may herald new applications in diverse fields such
              as visualization, tele-immersion, art and architecture. The system
              currently works with tracked objects whose geometry was
              pre-acquired and models created manually, but it is possible to
              extend it, by adding cameras to the environment, to acquire object
              geometry automatically and use vision-based tracking for the
              object and paintbrush.},
  title = {{D}ynamic {S}hader {L}amps: {P}ainting on {M}ovable {O}bjects},
  year = {2001},
  pages = {207--216},
}

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