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[BSS+04]  Silhouette Rendering Based On Stability Measurement

Brosz:2004:SRB (In proceedings)
Author(s)Brosz J., Samavati F. and Sousa M.C.
Title« Silhouette Rendering Based On Stability Measurement »
InProceedings of Spring Conference on Computer Graphics '04 (SCCG '04)
Page(s)157--167
Year2004
OrganizationACM SIGGRAPH and Eurographics
PublisherACM Press
AddressNew York
URLhttp://pages.cpsc.ucalgary.ca/~mario/projects/2004/SCCG/

Abstract & Keywords
A better silhouette for a mesh can be rendered if we take into account the stability of edges inside and outside the current silhouette. Using the dot product between the normal and the viewing direction we can measure this stability. This gives us two types of edges: silhouette and non-silhouette and an associated stability of each. We apply this classication and stability measure to achieve several different styles of rendering as well as temporal frame coherence. a one pass solution, as opposed to image space silhouettes where the two rendering passes occur. Two rendering passes are necessary as the rst rendering is used to extract the silhouette and the second rendering is used to display the processing [Saito and Takahashi 1990]. We are only concerning ourselves with polygonal meshes because they are currently the most used objects for rendering and because their silhouettes most often suffer from

Keywords: silhouette rendering

BibTeX code
@inproceedings{Brosz:2004:SRB,
  opteditor = {},
  optpostscript = {},
  author = {John Brosz and Faramarz F. Samavati and Sousa, Mario Costa},
  optkey = {},
  optannote = {},
  optseries = {},
  keywords = {silhouette rendering},
  url = {http://pages.cpsc.ucalgary.ca/~mario/projects/2004/SCCG/},
  address = {New York},
  localfile = {papers/Brosz.2004.SRB.pdf},
  optisbn = {},
  publisher = {ACM Press},
  optmonth = {},
  optciteseer = {},
  doi = {http://doi.acm.org/10.1145/1037210.1037235},
  organization = {ACM SIGGRAPH and Eurographics},
  optcrossref = {},
  optwww = {},
  booktitle = {Proceedings of Spring Conference on Computer Graphics '04 (SCCG
               '04)},
  optvolume = {},
  optnumber = {},
  abstract = {A better silhouette for a mesh can be rendered if we take into
              account the stability of edges inside and outside the current
              silhouette. Using the dot product between the normal and the
              viewing direction we can measure this stability. This gives us two
              types of edges: silhouette and non-silhouette and an associated
              stability of each. We apply this classication and stability
              measure to achieve several different styles of rendering as well
              as temporal frame coherence. a one pass solution, as opposed to
              image space silhouettes where the two rendering passes occur. Two
              rendering passes are necessary as the rst rendering is used to
              extract the silhouette and the second rendering is used to display
              the processing [Saito and Takahashi 1990]. We are only concerning
              ourselves with polygonal meshes because they are currently the
              most used objects for rendering and because their silhouettes most
              often suffer from},
  title = {{S}ilhouette {R}endering {B}ased {O}n {S}tability {M}easurement},
  year = {2004},
  pages = {157--167},
}

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