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[CQH+04]  Real Time Tree Sketching

Campos:2004:RTT (In proceedings)
Author(s)Campos C., Quirós R., Huerta J., Camahort E., Vivó R. and Lluch J.
Title« Real Time Tree Sketching »
InProceedings of Workshop on Computer Graphics and Geometric Modelling (CGGM 2004)
SeriesLecture Notes in Computer Science
Editor(s)Marian Bubak and van Albada, Geert Dick and Sloot, Peter M. A.
Volume3039
Page(s)197--204
Year2004
PublisherSpringer-Verlag
AddressBerlin · Heidelberg · New York
URLhttp://springerlink.metapress.com/link.asp?id=hjfp98ec1c78rvb4
Editor(s)Marian Bubak and van Albada, Geert Dick and Sloot, Peter M. A.

Abstract
Modeling and rendering of synthetic plants and trees has always received a lot of attention from computer graphics practitioners. Recent advances in plant and tree modeling have made it possible to generate and render very complex scenes. Models developed so far allow low quality and photorealistic rendering as well as a fine control on the amount of geometry sent to the graphics pipeline. Recently, non-photorealistic rendering techniques have been proposed as an alternative to traditional rendering. In this paper we present a method for interactive rendering of vegetation silhouettes. Our goal is to expressively render plant and tree models. Previous methods are either too slow for real-time rendering or they do not maintain the general appearance of a given vegetable species. We solve these two problems in our work.

BibTeX code
@inproceedings{Campos:2004:RTT,
  optpostscript = {},
  optorganization = {},
  author = {Celso Campos and Ricardo Quir{\'o}s and Joaquin Huerta and Emilio
            Camahort and Roberto Viv{\'o} and Javier Lluch},
  optkey = {},
  series = LNICS,
  optannote = {},
  editor = {Marian Bubak and van Albada, Geert Dick and Sloot, Peter M. A.},
  url = {http://springerlink.metapress.com/link.asp?id=hjfp98ec1c78rvb4},
  address = SpringerAdr,
  localfile = {papers/Campos.2004.RTT.pdf},
  optisbn = {},
  publisher = SpringerPub,
  optmonth = {},
  optciteseer = {},
  doi = {http://dx.doi.org/10.1007/b98005},
  volume = {3039},
  optcrossref = {},
  optwww = {},
  booktitle = {Proceedings of Workshop on Computer Graphics and Geometric
               Modelling (CGGM 2004)},
  optnumber = {},
  abstract = {Modeling and rendering of synthetic plants and trees has always
              received a lot of attention from computer graphics practitioners.
              Recent advances in plant and tree modeling have made it possible
              to generate and render very complex scenes. Models developed so
              far allow low quality and photorealistic rendering as well as a
              fine control on the amount of geometry sent to the graphics
              pipeline. Recently, non-photorealistic rendering techniques have
              been proposed as an alternative to traditional rendering. In this
              paper we present a method for interactive rendering of vegetation
              silhouettes. Our goal is to expressively render plant and tree
              models. Previous methods are either too slow for real-time
              rendering or they do not maintain the general appearance of a
              given vegetable species. We solve these two problems in our
              work.},
  title = {{R}eal {T}ime {T}ree {S}ketching},
  year = {2004},
  pages = {197--204},
}

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