Overview   Tree   Index 
NPR Literature
PREV  NEXT FRAMES  NO FRAME 

[CT+02]  An Efficient Brush Model for Physically-Based 3D Painting

Chu:2002:EBM (In proceedings)
Author(s)Chu N. and Tai C.L.
Title« An Efficient Brush Model for Physically-Based 3D Painting »
InProceedings of Pacific Graphics 2002
Page(s)413--421
Year2002
PublisherIEEE Computer Society Press
AddressLos Alamitos
URLhttp://www.cs.ust.hk/~cpegnel/VCB/

Abstract
We develop a novel 3D brush model consisting of a skeleton and a surface, which is deformed through constrained energy minimization. The main advantage of our model over existing ones is in its ability to mimic brush flattening and bristle spreading due to brush bending and lateral friction exerted by the paper surface during the painting process. The ability to recreate such deformations is essential to realistic 3D digital painting simulations, especially in the case of Chinese brush painting and calligraphy. To further increase realism, we also model the plasticity of wetted brushes and the resistance exerted by pores on the paper surface onto the brush tip. Our implementation runs on a consumer-level PC in real-time and produces very realistic results.

BibTeX code
@inproceedings{Chu:2002:EBM,
  opteditor = {},
  optnote = {},
  optorganization = {},
  author = {Nelson S.-H. Chu and Chiew-Lan Tai},
  optkey = {},
  optseries = {},
  url = {http://www.cs.ust.hk/~cpegnel/VCB/},
  address = {Los Alamitos},
  localfile = {papers/Chu.2002.EBM.pdf},
  publisher = {IEEE Computer Society Press},
  doi = {http://doi.ieeecomputersociety.org/10.1109/PCCGA.2002.1167885},
  optmonth = {},
  optdoi = {},
  optcrossref = {},
  booktitle = {Proceedings of Pacific Graphics 2002},
  optstatus = {doi publisher address},
  optvolume = {},
  optnumber = {},
  title = {{A}n {E}fficient {B}rush {M}odel for {P}hysically-{B}ased {3D}
           {P}ainting},
  abstract = {We develop a novel 3D brush model consisting of a skeleton and a
              surface, which is deformed through constrained energy
              minimization. The main advantage of our model over existing ones
              is in its ability to mimic brush flattening and bristle spreading
              due to brush bending and lateral friction exerted by the paper
              surface during the painting process. The ability to recreate such
              deformations is essential to realistic 3D digital painting
              simulations, especially in the case of Chinese brush painting and
              calligraphy. To further increase realism, we also model the
              plasticity of wetted brushes and the resistance exerted by pores
              on the paper surface onto the brush tip. Our implementation runs
              on a consumer-level PC in real-time and produces very realistic
              results.},
  year = {2002},
  pages = {413--421},
}

 Overview   Tree   Index 
NPR Literature
PREV  NEXT FRAMES  NO FRAME 

Submit a bug

This document was generated by bib2html 3.3.
Copyright © 1998-05 Stéphane GALLAND (under the GNU General Public License)

Valid HTML 4.01!Valid CSS!