@inproceedings{Cunzi:2003:DCI,
citeseer = {http://citeseer.ist.psu.edu/570766.html},
www = {http://artis.imag.fr/Publications/2003/CTPDGD03/},
month = jun,
author = {Matthieu Cunzi and Jo{\"e}lle Thollot and Sylvain Paris and Gilles
Debunne and Jean-Dominique Gascuel and Fr\'edo Durand},
booktitle = GI2003,
url = {http://www.graphicsinterface.org/proceedings/2003/161/},
abstract = {The static background paper or canvas texture usually used for
Non-Photorealistic animation greatly impedes the sensation of
motion and results in a disturbing ``shower door'' effect. We
present a method to animate the background canvas for
Non-Photorealistic Rendering animations and walkthroughs, which
greatly improves the sensation of motion and 3D ``immersion''. The
complex motion field induced by the 3D displacement is matched
using purely 2D transformations. The motion field of forward
translations is approximated using a 2D zoom in the texture, and
the camera rotations is approximated using 2D translations and
rotations. A rolling-ball metaphor is introduced to match the
instantaneous 3D motion with a 2D transformation. An infinite zoom
in the texture is made possible by using a paper model based on
multifrequency solid turbulence. Our results indicate a dramatic
improvement over a static background. },
title = {{D}ynamic {C}anvas for {N}on-{P}hotorealistic {W}alkthroughs},
localfile = {papers/Cunzi.2003.DCI.pdf},
publisher = {A K Peters, LTD.},
year = {2003},
}
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