Overview   Tree   Index 
NPR Literature
PREV  NEXT FRAMES  NO FRAME 

[DS+00]  Computer-Generated Pen-and-Ink Illustration of Trees

Deussen:2000:CGP (In proceedings)
Author(s)Deussen O. and Strothotte T.
Title« Computer-Generated Pen-and-Ink Illustration of Trees »
InProceedings of ACM SIGGRAPH 2000 (New Orleans, LA, July 23--28, 2000)
SeriesComputer Graphics Proceedings, Annual Conference Series
Editor(s)Kurt Akeley
Page(s)13--18
Year2000
OrganizationACM SIGGRAPH
AddressNew York
URLhttp://wwwisg.cs.uni-magdeburg.de/graphik/pub/files/Deussen_2000_CGP.pdf
Editor(s)Kurt Akeley

Abstract
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree skeleton and a visual representation of the foliage using abstract drawing primitives. Depth discontinuities are used to determine what parts of the primitives are to be drawn; a hybrid pixel-based and analytical algorithm allows us to deal efficiently with the complex geometric data. Using the proposed method we are able to generate illustrations with different drawing styles and levels of abstraction. The illustrations generated are spatial coherent, enabling us to create animations of sketched environments. Applications of our results are found in architecture, animation and landscaping.

BibTeX code
@inproceedings{Deussen:2000:CGP,
  author = {Oliver Deussen and Thomas Strothotte},
  series = CGPACS,
  editor = {Kurt Akeley},
  url = {http://wwwisg.cs.uni-magdeburg.de/graphik/pub/files/Deussen_2000_CGP.pdf},
  optpublisher = {ACM Press},
  localfile = {papers/Deussen.2000.CGP.pdf},
  address = {New York},
  doi = {http://doi.acm.org/10.1145/344779.344792},
  optmonth = aug,
  organization = {ACM SIGGRAPH},
  citeseer = {http://citeseer.nj.nec.com/deussen00computergenerated.html},
  booktitle = SIGGRAPH2000,
  optstatus = {OK},
  title = {{C}omputer-{G}enerated {P}en-and-{I}nk {I}llustration of {T}rees},
  abstract = {We present a method for automatically rendering pen-and-ink
              illustrations of trees. A given 3-d tree model is illustrated by
              the tree skeleton and a visual representation of the foliage using
              abstract drawing primitives. Depth discontinuities are used to
              determine what parts of the primitives are to be drawn; a hybrid
              pixel-based and analytical algorithm allows us to deal efficiently
              with the complex geometric data. Using the proposed method we are
              able to generate illustrations with different drawing styles and
              levels of abstraction. The illustrations generated are spatial
              coherent, enabling us to create animations of sketched
              environments. Applications of our results are found in
              architecture, animation and landscaping.},
  pages = {13--18},
  year = {2000},
}

 Overview   Tree   Index 
NPR Literature
PREV  NEXT FRAMES  NO FRAME 

Submit a bug

This document was generated by bib2html 3.3.
Copyright © 1998-05 Stéphane GALLAND (under the GNU General Public License)

Valid HTML 4.01!Valid CSS!