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[FR+02]  A High-Level Sketching Tool for Pencil-and-Paper Animation

DiFiore:2002:HLS (In proceedings)
Author(s)Fiore F.D. and Reeth F.V.
Title« A High-Level Sketching Tool for Pencil-and-Paper Animation »
InSketch Understanding: Papers from the 2002 American Association for Artificial Intelligence (AAAI 2002) Spring Symposium
Page(s)32--36
Year2002
URLhttp://alpha.luc.ac.be/~lucp1112/research/AAAI2002/

Abstract
Computer assisted traditional animation has gained a lot of attention nowadays. Although most existing software applications turn out to produce appealing results, still the animator has to cope with many limitations. So far, animators have to make great efforts when interacting with the software. Most drawings consist out of curves which only can be manipulated by pointing, clicking and dragging of control points which make up the curves. Moreover, most systems don’t offer a surplus value and hence it is difficult to convince animators to make the shift to computer assisted animation. In this paper, we present a sketching tool that assists the animator throughout multiple stages of the animation process. This tool helps retaining the natural way of drawing and editing, and offers additional functionality such as rapidly creating approximate 3D models and deforming animation objects.

BibTeX code
@inproceedings{DiFiore:2002:HLS,
  opteditor = {},
  optaddress = {},
  optorganization = {},
  author = {Fabian {Di Fiore} and Frank {Van Reeth}},
  optkey = {},
  optseries = {},
  url = {http://alpha.luc.ac.be/~lucp1112/research/AAAI2002/},
  optpublisher = {},
  localfile = {papers/DiFiore.2002.HLS.pdf},
  optmonth = {},
  opturl = {},
  optdoi = {},
  optcrossref = {},
  booktitle = {Sketch Understanding: Papers from the 2002 American Association
               for Artificial Intelligence (AAAI 2002) Spring Symposium},
  optstatus = {},
  optvolume = {},
  optnumber = {},
  title = {{A} {H}igh-{L}evel {S}ketching {T}ool for {P}encil-and-{P}aper
           {A}nimation},
  abstract = {Computer assisted traditional animation has gained a lot of
              attention nowadays. Although most existing software applications
              turn out to produce appealing results, still the animator has to
              cope with many limitations. So far, animators have to make great
              efforts when interacting with the software. Most drawings consist
              out of curves which only can be manipulated by pointing, clicking
              and dragging of control points which make up the curves. Moreover,
              most systems don’t offer a surplus value and hence it is difficult
              to convince animators to make the shift to computer assisted
              animation. In this paper, we present a sketching tool that assists
              the animator throughout multiple stages of the animation process.
              This tool helps retaining the natural way of drawing and editing,
              and offers additional functionality such as rapidly creating
              approximate 3D models and deforming animation objects.},
  year = {2002},
  pages = {32--36},
}

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