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[FCR+04]  A Framework for User Control on Stylized Animation of Gaseous Phenomena

DiFiore:2004:FUC (In proceedings)
Author(s)Fiore F.D., Claes J. and Reeth F.V.
Title« A Framework for User Control on Stylized Animation of Gaseous Phenomena »
InProceedings of Computer Animation and Social Agents (CASA 2004, Geneva, Switzerland, July 07--09)
Year2004
URLhttp://research.edm.luc.ac.be/~fdifiore/research/CASA2004

Abstract
We present a novel approach to create stylised animations of gaseous phenomena. Existing computer-assisted systems employ computational physics-based approaches which generate 3D effects. Unfortunately, these effects usually donít look like traditional animation, nor can the user freely design the behaviour of the animation. Our approach combines benefits from existing 2D and 3D approaches integrating them in an unusual but effective way. Extending the application of particle systems, the particle paths vary both with time and with the 3D viewing direction. Rendering features such as smoothly varying common outlines and speedlines help to preserve the animatorís artistic style. The incorporation into a structured 2D modelling and animation environment enables a stylised animation exhibiting a convincing frame-to-frame coherence and allows 3D camera movement without aliasing artefacts. The provided solution demonstrates how an animator can remain in full control of a stylised process for effects animation and how one framework is suitable for a wide range of effects.

BibTeX code
@inproceedings{DiFiore:2004:FUC,
  opteditor = {},
  optpostscript = {},
  optaddress = {},
  optorganization = {},
  author = {Fabian {Di Fiore} and Johan Claes and Frank Van Reeth},
  optkey = {},
  optannote = {},
  optseries = {},
  url = {http://research.edm.luc.ac.be/~fdifiore/research/CASA2004},
  optpublisher = {},
  localfile = {papers/DiFiore.2004.FUC.pdf},
  optisbn = {},
  optmonth = {},
  optciteseer = {},
  optdoi = {},
  optpages = {},
  optcrossref = {},
  optwww = {},
  booktitle = {Proceedings of Computer Animation and Social Agents (CASA 2004,
               Geneva, Switzerland, July 07--09)},
  optvolume = {},
  optnumber = {},
  abstract = {We present a novel approach to create stylised animations of
              gaseous phenomena. Existing computer-assisted systems employ
              computational physics-based approaches which generate 3D effects.
              Unfortunately, these effects usually donít look like traditional
              animation, nor can the user freely design the behaviour of the
              animation. Our approach combines benefits from existing 2D and 3D
              approaches integrating them in an unusual but effective way.
              Extending the application of particle systems, the particle paths
              vary both with time and with the 3D viewing direction. Rendering
              features such as smoothly varying common outlines and speedlines
              help to preserve the animatorís artistic style. The incorporation
              into a structured 2D modelling and animation environment enables a
              stylised animation exhibiting a convincing frame-to-frame
              coherence and allows 3D camera movement without aliasing
              artefacts. The provided solution demonstrates how an animator can
              remain in full control of a stylised process for effects animation
              and how one framework is suitable for a wide range of effects.},
  title = {{A} {F}ramework for {U}ser {C}ontrol on {S}tylized {A}nimation of
           {G}aseous {P}henomena},
  year = {2004},
}

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