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[FM+02]  Non-Photorealistic Shading in an Educational Game Engine

Freudenberg:2002:NPS (In proceedings)
Author(s)Freudenberg B. and Masuch M.
Title« Non-Photorealistic Shading in an Educational Game Engine »
InWorkshop Proceedings Production Process of 3D Computer Graphics Applications -- Structures, Roles, and Tools
Editor(s)Ralf Dörner and Christian Geiger and Paul Grimm and Michael Haller
Page(s)45--48
Year2002
PublisherShaker
AddressAachen
ISBN number3-8322-0241-2
Editor(s)Ralf Dörner and Christian Geiger and Paul Grimm and Michael Haller

BibTeX code
@inproceedings{Freudenberg:2002:NPS,
  optnote = {},
  optorganization = {},
  author = {Bert Freudenberg and Maic Masuch},
  optkey = {},
  optannote = {ACM SIGGRAPH and EuroGraphics Campfire, June 1--4, 2002,
               Snowbird, Utah},
  optseries = {},
  editor = {Ralf D{\"o}rner and Christian Geiger and Paul Grimm and Michael
            Haller},
  address = {Aachen},
  isbn = {3-8322-0241-2},
  localfile = {papers/Freudenberg.2002.NPS.pdf},
  publisher = {Shaker},
  optmonth = {},
  optcrossref = {},
  booktitle = {Workshop Proceedings Production Process of 3D Computer Graphics
               Applications -- Structures, Roles, and Tools},
  optvolume = {},
  title = {{N}on-{P}hotorealistic {S}hading in an {E}ducational {G}ame
           {E}ngine},
  optnumber = {},
  year = {2002},
  pages = {45--48},
}

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