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[LS+95]  Expressive Rendering: A Review of Nonphotorealistic Techniques

Lansdown:1995:ERR (Article)
Author(s)Lansdown J. and Schofield S.
Title« Expressive Rendering: A Review of Nonphotorealistic Techniques »
JournalIEEE Computer Graphics and Applications
Volume15
Number3
Page(s)29--37
Year1995

Abstract
In parallel with the well-known developments in computer graphics to produce photorealistic imagery there have been a number of interesting attempts to widen the range of output possibilities. In particular, there has been a thrust towards creating systems that simulate the sort of natural media that artists use. Some of these attempts are reviewed and, from them, the concept of 'expressive' or non-photorealistic rendering is developed. Expressive rendering goes further than simulation of natural media: it aims to encourage new forms of image-making. Some of the possibilities are illustrated by output from the Piranesi system.

BibTeX code
@article{Lansdown:1995:ERR,
  optcitations =
                  {Strassmann:1986:HB,Haeberli:1990:PBN,Cockshott:1992:MTP,Cockshott:1991:WAS,Bakergem:1991:FHP,Sasada:1987:DNS,Saito:1990:CRD,Winkenbach:1994:CGP,Schofield:1994:NPR},
  number = {3},
  month = may,
  optaffiliation = {Centre for Electronic Arts, Middlesex University, London,
                    UK},
  optissn = {0272-1716},
  author = {John Lansdown and Simon Schofield},
  localfile = {papers/Lansdown.1995.ERR.pdf},
  optkeywords = {Algorithms; Computer aided design; Computer graphics; Computer
                 simulation; Expressive rendering; Image processing; Image space
                 effects; Nonphotorealistic techniques; Photography;
                 Photorealism; Research; Technology; Three dimensional computer
                 graphics},
  doi = {http://doi.ieeecomputersociety.org/10.1109/38.376610},
  journal = j-IEEE-CGA,
  optclassification = {723.2; 723.5; 742.1; 901.3; 901.4},
  volume = {15},
  optstatus = {OK},
  title = {{E}xpressive {R}endering: {A} {R}eview of {N}onphotorealistic
           {T}echniques},
  abstract = {In parallel with the well-known developments in computer graphics
              to produce photorealistic imagery there have been a number of
              interesting attempts to widen the range of output possibilities.
              In particular, there has been a thrust towards creating systems
              that simulate the sort of natural media that artists use. Some of
              these attempts are reviewed and, from them, the concept of
              'expressive' or non-photorealistic rendering is developed.
              Expressive rendering goes further than simulation of natural
              media: it aims to encourage new forms of image-making. Some of the
              possibilities are illustrated by output from the Piranesi
              system.},
  optjournalabr = {IEEE Comput Graphics Appl},
  year = {1995},
  pages = {29--37},
}

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