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[MA+00]  Creating Abstract Digital Paintings with Painting Camera Technique

Meadows:2000:CAD (In proceedings)
Author(s)Meadows S. and Akleman E.
Title« Creating Abstract Digital Paintings with Painting Camera Technique »
InProceedings of the IEEE Conference on Information Visualization, (IV'00, London, July 2000)
Page(s)250--254
Year2000
PublisherIEEE Computer Society
AddressLos Alamitos, CA
URLhttp://dx.doi.org/10.1109/IV.2000.859764

Abstract
We present a simple and intuitive rendering technique to create abstract paintings. This technique allows the users to render a given animated scene with multiple cameras, using a method inspired by concepts used by cubist and futurist abstract painters. In our method, the number of cameras is unlimited and the camera parameters are continuous functions. We define the camera parameters as parametric functions that are described by images, which we call camera-control-images. The spatial distribution color in these camera-control-images determines the camera parameters such as position and orientation.For the creation of abstract paintings, we have developed two artistic techniques. In the first technique, artists incrementally paint a complicated camera-control-image for a given 3D scene. The second technique is the opposite of the first. In this technique, for a given camera-control-image artists incrementally built a 3D scene to create an interesting abstract painting. The second technique is helpful when using existing images such as photographs and paintings.

BibTeX code
@inproceedings{Meadows:2000:CAD,
  opteditor = {},
  optpostscript = {},
  www =
         {http://www-viz.tamu.edu/faculty/ergun/research/artisticdepiction/multicamera/},
  optnote = {},
  optorganization = {},
  author = {Scott Meadows and Ergun Akleman},
  optkey = {},
  optannote = {},
  optseries = {},
  url = {http://dx.doi.org/10.1109/IV.2000.859764},
  address = IEEEAdr,
  localfile = {papers/Meadows.2000.CAD.pdf},
  optisbn = {},
  publisher = IEEEPub,
  optkeywords = {},
  doi = {http://doi.ieeecomputersociety.org/10.1109/IV.2000.859764},
  optmonth = {},
  optciteseer = {},
  optcrossref = {},
  booktitle = {Proceedings of the IEEE Conference on Information Visualization,
               (IV'00, London, July 2000)},
  optvolume = {},
  optnumber = {},
  abstract = {We present a simple and intuitive rendering technique to create
              abstract paintings. This technique allows the users to render a
              given animated scene with multiple cameras, using a method
              inspired by concepts used by cubist and futurist abstract
              painters. In our method, the number of cameras is unlimited and
              the camera parameters are continuous functions. We define the
              camera parameters as parametric functions that are described by
              images, which we call camera-control-images. The spatial
              distribution color in these camera-control-images determines the
              camera parameters such as position and orientation.For the
              creation of abstract paintings, we have developed two artistic
              techniques. In the first technique, artists incrementally paint a
              complicated camera-control-image for a given 3D scene. The second
              technique is the opposite of the first. In this technique, for a
              given camera-control-image artists incrementally built a 3D scene
              to create an interesting abstract painting. The second technique
              is helpful when using existing images such as photographs and
              paintings.},
  title = {{C}reating {A}bstract {D}igital {P}aintings with {P}ainting {C}amera
           {T}echnique},
  year = {2000},
  pages = {250--254},
}

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