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[MG+01b]  Non-Invasive, Interactive, Stylized Rendering

Mohr:2001:NII (In proceedings)
Author(s)Mohr A. and Gleicher M.
Title« Non-Invasive, Interactive, Stylized Rendering »
InProceedings of the 2001 ACM Symposium on Interactive 3D Graphics (Research Triangle Park, mar 2001)
Page(s)175--178
Year2001
PublisherACM Press
AddressNew York

Abstract
In this paper, we show how many interactive 3D applications' visual styles can be changed to new, different, and interesting visual styles non-invasively. Our method lets a single stylized renderer be used with many applications. We implement this by intercepting the OpenGL graphics library and changing the drawing calls. Even though OpenGL only receives low-level information from an application, computation on this data and assumptions about the application can give us enough information to develop stylized renderers.

BibTeX code
@inproceedings{Mohr:2001:NII,
  opteditor = {},
  optnote = {},
  optorganization = {},
  author = {Alex Mohr and Michael Gleicher},
  optkey = {},
  optannote = {},
  optseries = {},
  address = {New York},
  localfile = {papers/Mohr.2001.NII.pdf},
  publisher = {ACM Press},
  doi = {http://doi.acm.org/10.1145/364338.364392},
  optmonth = {},
  citeseer = {http://citeseer.nj.nec.com/mohr01noninvasive.html},
  optcrossref = {},
  booktitle = {Proceedings of the 2001 ACM Symposium on Interactive 3D Graphics
               (Research Triangle Park, mar 2001)},
  optstatus = {doi editor},
  optvolume = {},
  optnumber = {},
  title = {{N}on-{I}nvasive, {I}nteractive, {S}tylized {R}endering},
  abstract = {In this paper, we show how many interactive 3D applications'
              visual styles can be changed to new, different, and interesting
              visual styles non-invasively. Our method lets a single stylized
              renderer be used with many applications. We implement this by
              intercepting the OpenGL graphics library and changing the drawing
              calls. Even though OpenGL only receives low-level information from
              an application, computation on this data and assumptions about the
              application can give us enough information to develop stylized
              renderers.},
  year = {2001},
  pages = {175--178},
}

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