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[MG+02b]  HijackGL: Reconstructing from Streams for Stylized Rendering

Mohr:2002:HRS (In proceedings)
Author(s)Mohr A. and Gleicher M.
Title« HijackGL: Reconstructing from Streams for Stylized Rendering  »
InProceedings of the Second International Symposium on Non-Photorealistic Animation and Rendering (NPAR 2002, Annecy, France, June 3--5, 2002)
Editor(s)Adam Finkelstein
Page(s)13--20
Year2002
PublisherACM Press
AddressNew York
Editor(s)Adam Finkelstein

Abstract
This work shows that intercepting a low-level graphics library command stream and reconstructing a declarative representation is practical and useful, especially for exploring new rendering styles. We show not only how the basic mechanics of intercepting an OpenGL command stream lead to a non-invasive extension mechanism for graphics applications, but also how simply manipulating the stream severely limits the kinds of styles we can consider. We describe how our system efficiently reconstructs a declarative representation of the geometry implicit in the graphics library command stream. We present a set of application extensions built with this framework including several stylized renderers. Extensions built using our system are capable of changing the rendering style of applications on the fly at interactive rates.

BibTeX code
@inproceedings{Mohr:2002:HRS,
  optnote = {},
  optorganization = {},
  author = {Alex Mohr and Michael Gleicher},
  optkey = {},
  optannote = {},
  optseries = {},
  editor = {Adam Finkelstein},
  address = {New York},
  localfile = {papers/Mohr.2002.HRS.pdf},
  publisher = {ACM Press},
  doi = {http://doi.acm.org/10.1145/508530.508533},
  optmonth = {},
  citeseer = {http://citeseer.nj.nec.com/mohr02hijackgl.html},
  optcrossref = {},
  booktitle = NPAR2002,
  optstatus = {OK},
  optvolume = {},
  optnumber = {},
  title = {{H}ijack{GL}: {R}econstructing from {S}treams for {S}tylized
           {R}endering },
  abstract = {This work shows that intercepting a low-level graphics library
              command stream and reconstructing a declarative representation is
              practical and useful, especially for exploring new rendering
              styles. We show not only how the basic mechanics of intercepting
              an OpenGL command stream lead to a non-invasive extension
              mechanism for graphics applications, but also how simply
              manipulating the stream severely limits the kinds of styles we can
              consider. We describe how our system efficiently reconstructs a
              declarative representation of the geometry implicit in the
              graphics library command stream. We present a set of application
              extensions built with this framework including several stylized
              renderers. Extensions built using our system are capable of
              changing the rendering style of applications on the fly at
              interactive rates. },
  year = {2002},
  pages = {13--20},
}

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