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[RK+00]  Line Art Rendering of 3D-Models

Roessl:2000:LAR2 (In proceedings)
Author(s)Rössl C. and Kobbelt L.
Title« Line Art Rendering of 3D-Models »
InProceedings of Pacific Graphics 2000 (Hong Kong, oct 2000)
Editor(s)Brian A. Barsky and Yoshihisa Shinagawa and Wenping Wang
Page(s)87--96
Year2000
PublisherIEEE Computer Society Press
AddressLos Alamitos
URLhttp://csdl.computer.org/comp/proceedings/pg/2000/0868/00/08680087abs.htm
Editor(s)Brian A. Barsky and Yoshihisa Shinagawa and Wenping Wang

Abstract
In recent years, several techniques have been proposed for automatically producing line-art illustrations. In this paper a new non photo-realistic rendering scheme for triangulated surfaces is presented. In contrast to prior approaches with parametric surfaces, there is no global parameterization for triangle meshes. So a new approach is made to automatically generate a direction field for the strokes. Discrete curvature analysis on such meshes allows to estimate differential parameters. Lines of curvature are then constructed to be used as strokes. Using triangulated surfaces allows to render aesthetically pleasing line drawings from a huge class of models. Besides, experiments show that even real time visualization is possible.

BibTeX code
@inproceedings{Roessl:2000:LAR2,
  optnote = {},
  optorganization = {},
  author = {Christian R{\"o}ssl and Leif Kobbelt},
  optkey = {},
  optannote = {},
  optseries = {},
  editor = {Brian A. Barsky and Yoshihisa Shinagawa and Wenping Wang},
  url = {http://csdl.computer.org/comp/proceedings/pg/2000/0868/00/08680087abs.htm},
  address = {Los Alamitos},
  localfile = {papers/Roessl.2000.LAR2.pdf},
  publisher = {IEEE Computer Society Press},
  doi = {http://doi.ieeecomputersociety.org/10.1109/PCCGA.2000.883890},
  optmonth = {},
  citeseer = {http://citeseer.nj.nec.com/rossl00lineart.html},
  optcrossref = {},
  booktitle = {Proceedings of Pacific Graphics 2000 (Hong Kong, oct 2000)},
  optstatus = {OK},
  optvolume = {},
  optnumber = {},
  title = {{L}ine {A}rt {R}endering of {3D}-{M}odels},
  abstract = {In recent years, several techniques have been proposed for
              automatically producing line-art illustrations. In this paper a
              new non photo-realistic rendering scheme for triangulated surfaces
              is presented. In contrast to prior approaches with parametric
              surfaces, there is no global parameterization for triangle meshes.
              So a new approach is made to automatically generate a direction
              field for the strokes. Discrete curvature analysis on such meshes
              allows to estimate differential parameters. Lines of curvature are
              then constructed to be used as strokes. Using triangulated
              surfaces allows to render aesthetically pleasing line drawings
              from a huge class of models. Besides, experiments show that even
              real time visualization is possible.},
  year = {2000},
  pages = {87--96},
}

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