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[SGS+05]  RenderBots---Multi Agent Systems for Direct Image Generation

Schlechtweg:2005:RMA (Article)
Author(s)Schlechtweg S., Germer T. and Strothotte T.
Title« RenderBots---Multi Agent Systems for Direct Image Generation »
JournalComputer Graphics Forum
Volume24
Number2
Page(s)137--148
Year2005

Abstract
The term stroke-based rendering collectively describes techniques where images are generated from elements that are usually larger than a pixel. These techniques lend themselves well for rendering artistic styles such as stippling and hatching. This paper presents a novel approach for stroke-based rendering that exploits multi-agent systems. RenderBots are individual agents each of which in general represents one stroke. They form a multi-agent system and undergo a simulation to distribute themselves in the environment. The environment consists of a source image and possibly additional G-buffers. The final image is created when the simulation is finished by having each RenderBot execute its painting function. RenderBot classes differ in their physical behavior as well as their way of painting so that different styles can be created in a very flexible way.

BibTeX code
@article{Schlechtweg:2005:RMA,
  optpostscript = {},
  number = {2},
  month = jun,
  author = {Stefan Schlechtweg and Tobias Germer and Thomas Strothotte},
  optkey = {},
  optannote = {},
  localfile = {papers/Schlechtweg.2005.RMA.pdf},
  optkeywords = {},
  doi = {http://dx.doi.org/10.1111/j.1467-8659.2005.00838.x},
  optciteseer = {},
  journal = j-CGF,
  opturl = {},
  volume = {24},
  optwww = {},
  title = {{R}ender{B}ots---{M}ulti {A}gent {S}ystems for {D}irect {I}mage
           {G}eneration},
  abstract = {The term stroke-based rendering collectively describes techniques
              where images are generated from elements that are usually larger
              than a pixel. These techniques lend themselves well for rendering
              artistic styles such as stippling and hatching. This paper
              presents a novel approach for stroke-based rendering that exploits
              multi-agent systems. RenderBots are individual agents each of
              which in general represents one stroke. They form a multi-agent
              system and undergo a simulation to distribute themselves in the
              environment. The environment consists of a source image and
              possibly additional G-buffers. The final image is created when the
              simulation is finished by having each RenderBot execute its
              painting function. RenderBot classes differ in their physical
              behavior as well as their way of painting so that different styles
              can be created in a very flexible way.},
  pages = {137--148},
  year = {2005},
}

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