@article{Schlechtweg:2005:RMA,
optpostscript = {},
number = {2},
month = jun,
author = {Stefan Schlechtweg and Tobias Germer and Thomas Strothotte},
optkey = {},
optannote = {},
localfile = {papers/Schlechtweg.2005.RMA.pdf},
optkeywords = {},
doi = {http://dx.doi.org/10.1111/j.1467-8659.2005.00838.x},
optciteseer = {},
journal = j-CGF,
opturl = {},
volume = {24},
optwww = {},
title = {{R}ender{B}ots---{M}ulti {A}gent {S}ystems for {D}irect {I}mage
{G}eneration},
abstract = {The term stroke-based rendering collectively describes techniques
where images are generated from elements that are usually larger
than a pixel. These techniques lend themselves well for rendering
artistic styles such as stippling and hatching. This paper
presents a novel approach for stroke-based rendering that exploits
multi-agent systems. RenderBots are individual agents each of
which in general represents one stroke. They form a multi-agent
system and undergo a simulation to distribute themselves in the
environment. The environment consists of a source image and
possibly additional G-buffers. The final image is created when the
simulation is finished by having each RenderBot execute its
painting function. RenderBot classes differ in their physical
behavior as well as their way of painting so that different styles
can be created in a very flexible way.},
pages = {137--148},
year = {2005},
}
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