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[YP+05]  Realistic Synthesis of Cao Shu of Chinese Calligraphy

Yu:2005:RSC (Article)
Author(s)Yu J. and Peng Q.
Title« Realistic Synthesis of Cao Shu of Chinese Calligraphy »
JournalComputers & Graphics
Volume29
Number1
Page(s)145--153
Year2005

Abstract
In Chinese calligraphy cao shu is regarded as a kind of free form art which differs from other styles greatly in its less constrained strokes and brush textures. In this paper we present a framework for synthesizing cao shu realistically. In our system, we adopt different brush texture patches (BTPs) collected from hand-written artworks to represent the solid and hollow strokes appearing in cao shu. BTP can be extended to fit the required length by use of texture synthesis, smooth transitions between adjacent BTPs over the stroke are achieved by a Markov random field (MRF)-based interpolation technique. With a few parameters we can reproduce typical stroke forms of cao shu, variations of brush texture, the ink amount as well as wetness of the stroke. Our model is therefore able to synthesize characters of cao shu with different levels of detail that are applicable to scalable font design, very high-quality publishing, computer-aided education and electronic practice of calligraphy.

BibTeX code
@article{Yu:2005:RSC,
  optpostscript = {},
  number = {1},
  month = feb,
  author = {Jinhui Yu and Qunsheng Peng},
  optkey = {},
  optannote = {},
  localfile = {papers/Yu.2005.RSC.pdf},
  optkeywords = {},
  doi = {http://dx.doi.org/10.1016/j.cag.2004.11.013},
  optciteseer = {},
  journal = j-CAG,
  opturl = {},
  volume = {29},
  optwww = {},
  title = {{R}ealistic {S}ynthesis of {C}ao {S}hu of {C}hinese {C}alligraphy},
  abstract = {In Chinese calligraphy cao shu is regarded as a kind of free form
              art which differs from other styles greatly in its less
              constrained strokes and brush textures. In this paper we present a
              framework for synthesizing cao shu realistically. In our system,
              we adopt different brush texture patches (BTPs) collected from
              hand-written artworks to represent the solid and hollow strokes
              appearing in cao shu. BTP can be extended to fit the required
              length by use of texture synthesis, smooth transitions between
              adjacent BTPs over the stroke are achieved by a Markov random
              field (MRF)-based interpolation technique. With a few parameters
              we can reproduce typical stroke forms of cao shu, variations of
              brush texture, the ink amount as well as wetness of the stroke.
              Our model is therefore able to synthesize characters of cao shu
              with different levels of detail that are applicable to scalable
              font design, very high-quality publishing, computer-aided
              education and electronic practice of calligraphy.},
  pages = {145--153},
  year = {2005},
}

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