@inproceedings{Bourguignon:2004:RMD,
optpostscript = {},
www = {http://www-evasion.imag.fr/Publications/2004/BCCD04/},
optaddress = {},
author = {David Bourguignon and Marie-Paule Cani and Raphaelle Chaine and
George Drettakis},
optkey = {},
optannote = {},
optseries = {},
editor = {Joaquim A. Jorge and John F. Hughes},
url = {http://www-sop.inria.fr/reves/publications/data/2004/BCCD04/},
localfile = {papers/Bourguignon.2004.RMD.pdf},
optisbn = {},
publisher = {Eurographics},
organization = {},
optmonth = {},
optciteseer = {},
optdoi = {},
optpages = {},
optcrossref = {},
booktitle = {Eurographics Workshop on Sketch-Based Interfaces (SBM'04)},
optvolume = {},
optnumber = {},
abstract = {This paper presents a modeling system which takes advantage of
two-dimensional drawing knowledge to design three-dimensional
free-form shapes. A set of mouse or tablet strokes is interpreted
by the system as defining both a two-dimensional shape boundary
and a displacement map. This information is used for pushing or
pulling vertices of existing surfaces, or for creating vertices of
new surface patches. To relieve the burden of 3D manipulation from
the user, patches are automatically positioned in space. The
iterative design process alternates a modeling by drawing sequence
and a viewpoint change. To stay as close as possible to the
traditional drawing experience, the system imposes the minimum
number of constraints on the topology of either the strokes set or
the resulting surface.},
title = {{R}elief: {A} {M}odeling by {D}rawing {T}ool},
year = {2004},
}
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