@inproceedings{Brosz:2004:SRB,
opteditor = {},
optpostscript = {},
author = {John Brosz and Faramarz F. Samavati and Sousa, Mario Costa},
optkey = {},
optannote = {},
optseries = {},
keywords = {silhouette rendering},
url = {http://pages.cpsc.ucalgary.ca/~mario/projects/2004/SCCG/},
address = {New York},
localfile = {papers/Brosz.2004.SRB.pdf},
optisbn = {},
publisher = {ACM Press},
optmonth = {},
optciteseer = {},
doi = {http://doi.acm.org/10.1145/1037210.1037235},
organization = {ACM SIGGRAPH and Eurographics},
optcrossref = {},
optwww = {},
booktitle = {Proceedings of Spring Conference on Computer Graphics '04 (SCCG
'04)},
optvolume = {},
optnumber = {},
abstract = {A better silhouette for a mesh can be rendered if we take into
account the stability of edges inside and outside the current
silhouette. Using the dot product between the normal and the
viewing direction we can measure this stability. This gives us two
types of edges: silhouette and non-silhouette and an associated
stability of each. We apply this classication and stability
measure to achieve several different styles of rendering as well
as temporal frame coherence. a one pass solution, as opposed to
image space silhouettes where the two rendering passes occur. Two
rendering passes are necessary as the rst rendering is used to
extract the silhouette and the second rendering is used to display
the processing [Saito and Takahashi 1990]. We are only concerning
ourselves with polygonal meshes because they are currently the
most used objects for rendering and because their silhouettes most
often suffer from},
title = {{S}ilhouette {R}endering {B}ased {O}n {S}tability {M}easurement},
year = {2004},
pages = {157--167},
}
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