@inproceedings{Burgess:2005:SRT,
opteditor = {},
optpostscript = {},
optorganization = {},
author = {Jeremy Burgess and Geoff Wyvill and Scott A. King},
optkey = {},
optannote = {},
optseries = {},
url = {},
address = IEEEAdr,
localfile = {papers/Burgess.2005.SRT.pdf},
optisbn = {},
publisher = IEEEPub,
optkeywords = {},
optmonth = {},
optciteseer = {},
doi = {http://dx.doi.org/10.1109/CGI.2005.1500426},
optcrossref = {},
optwww = {},
booktitle = {Proceedings of Computer Graphics International (CGI'05, June
22--24, 2005, Stony Brook, New York, USA)},
optvolume = {},
optnumber = {},
abstract = {We present a system for the real-time rendering of scenes to
produce images like watercolour paintings. Our system uses a
hybrid of object space rendering techniques and image plane post
processing to attain extremely good results very quickly. We
achieve this through graphics processing unit (GPU) programming,
hardware accelerated shadow volumes, and the use of noise for
various different tasks. We manage to circumvent problems found in
both previous image space and object space methods by combining
the two.},
title = {{A} {S}ystem for {R}eal-{T}ime {W}atercolour {R}endering},
year = {2005},
pages = {234--240},
}
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