@inproceedings{Chu:2002:EBM,
opteditor = {},
optnote = {},
optorganization = {},
author = {Nelson S.-H. Chu and Chiew-Lan Tai},
optkey = {},
optseries = {},
url = {http://www.cs.ust.hk/~cpegnel/VCB/},
address = {Los Alamitos},
localfile = {papers/Chu.2002.EBM.pdf},
publisher = {IEEE Computer Society Press},
doi = {http://doi.ieeecomputersociety.org/10.1109/PCCGA.2002.1167885},
optmonth = {},
optdoi = {},
optcrossref = {},
booktitle = {Proceedings of Pacific Graphics 2002},
optstatus = {doi publisher address},
optvolume = {},
optnumber = {},
title = {{A}n {E}fficient {B}rush {M}odel for {P}hysically-{B}ased {3D}
{P}ainting},
abstract = {We develop a novel 3D brush model consisting of a skeleton and a
surface, which is deformed through constrained energy
minimization. The main advantage of our model over existing ones
is in its ability to mimic brush flattening and bristle spreading
due to brush bending and lateral friction exerted by the paper
surface during the painting process. The ability to recreate such
deformations is essential to realistic 3D digital painting
simulations, especially in the case of Chinese brush painting and
calligraphy. To further increase realism, we also model the
plasticity of wetted brushes and the resistance exerted by pores
on the paper surface onto the brush tip. Our implementation runs
on a consumer-level PC in real-time and produces very realistic
results.},
year = {2002},
pages = {413--421},
}
|