@inproceedings{Cockshott:1991:WSS,
optcitations = {Strassmann:1986:HBM,Cockshot:1991:WAS},
optnote = {},
optorganization = {},
author = {Tunde Cockshott and David England},
optkey = {},
series = {British Computer Society Conference Series},
optannote = {},
editor = {Dan Diaper and Nicholas G. Hammond},
address = {Cambridge},
localfile = {papers/Cockshott.1991.WSS.pdf},
publisher = {Cambridge University Press},
optmonth = {},
opturl = {},
optcrossref = {},
booktitle = {People and Computers IV, Proceedings of the HCI'91 Conference
(Edinburgh, aug 1991)},
optstatus = {abstract pdf url},
optvolume = {},
optnumber = {},
title = {{W}et and {S}ticky: {S}upporting {I}nteraction with {W}et {P}aint},
abstract = {All current paint systems are based on the same conceptual model.
This model does not actually model real paint as an artist would
understand it, rather it is more akin to a potato-cut printing
technique. This paper describes an interactive model of real
paint, ``Wet and Sticky'', and its successor, ``Wet and Runny''.
Both models provide the artist with a realistic, simulation of
real, wet paint applied to a canvas.},
year = {1991},
pages = {199--208},
}
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