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[DE+04]  Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading

Diepstraten:2004:IRR (In proceedings)
Author(s)Diepstraten J. and Ertl T.
Title« Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading »
InProceedings of GI Workshop ``Methoden und Werkzeuge zukünftiger Computerspiele '04''
Page(s)144--148
Year2004
OrganizationGI -- Gesellschaft für Informatik
URLhttp://www.vis.uni-stuttgart.de/eng/research/pub/pub2004/index.html#giwgc04-diepstraten

Abstract
We present an extension to common realtime toon/cel-shading rendering techniques for treating reflective and transparent surfaces in a 3D toon-shading environment. Our approach takes advantage of multi texturing hardware and simple fragment and vertex shader programs. This allows a broad usage on todays gaming platforms.

BibTeX code
@inproceedings{Diepstraten:2004:IRR,
  opteditor = {},
  optpostscript = {},
  www =
         {http://www.vis.uni-stuttgart.de/eng/research/pub/pub2004/giwgc04-diepstraten.pdf},
  optnote = {},
  optaddress = {},
  author = {Joachim Diepstraten and Thomas Ertl},
  optkey = {},
  optannote = {},
  optseries = {},
  url = {http://www.vis.uni-stuttgart.de/eng/research/pub/pub2004/index.html#giwgc04-diepstraten},
  localfile = {papers/Diepstraten.2004.IRR.pdf},
  optpublisher = {},
  optisbn = {},
  organization = {GI -- Gesellschaft f{\"u}r Informatik},
  optmonth = {},
  optciteseer = {},
  optdoi = {},
  optcrossref = {},
  booktitle = {Proceedings of GI Workshop ``Methoden und Werkzeuge
               zuk{\"u}nftiger Computerspiele '04''},
  optvolume = {},
  optnumber = {},
  abstract = {We present an extension to common realtime toon/cel-shading
              rendering techniques for treating reflective and transparent
              surfaces in a 3D toon-shading environment. Our approach takes
              advantage of multi texturing hardware and simple fragment and
              vertex shader programs. This allows a broad usage on todays gaming
              platforms.},
  title = {{I}nteractive {R}endering of {R}eflective and {T}ransmissive
           {S}urfaces in {3D} {T}oon {S}hading},
  year = {2004},
  pages = {144--148},
}

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