@inproceedings{Eisenberg:2005:HMC,
opteditor = {},
optpostscript = {},
optorganization = {},
author = {Michael Eisenberg and Nwanua Elumeze and Leah Buechley and Glenn
Blauvelt and Sue Hendrix and Ann Eisenberg},
optkey = {},
optannote = {},
optseries = {},
address = {New York},
localfile = {papers/Eisenberg.2005.HMC.pdf},
optisbn = {},
publisher = {ACM Press},
optkeywords = {},
doi = {http://doi.acm.org/10.1145/1056224.1056229},
optmonth = {},
optciteseer = {},
opturl = {},
optcrossref = {},
optwww = {},
booktitle = {Proceedings of the 5\textsuperscript{th} Conference on Creativity
\& Cognition},
optvolume = {},
optnumber = {},
abstract = {The traditional view of the ``home computer'' is as a
self-contained appliance: computation, on this view, is something
that takes place within a desktop box, and that produces
interesting visual effects only on a screen. In this paper, we
argue that one can alternatively view ``the computer'' through its
tangible effects on larger settings: that is, the computer can be
imagined as the heart of a creative workshop centered within the
home or classroom. The advent of accessible fabrication devices,
as well as small computers that can be embedded in craft items,
permits users to think of the room at large as a place in which
computationally-enriched or computationally-designed ``exhibits''
of various types may be displayed. We illustrate this idea with a
variety of projects undertaken within our laboratory.},
title = {{T}he {H}omespun {M}useum: {C}omputers, {F}abrication, and the
{D}esign of {P}ersonalized {E}xhibits},
year = {2005},
pages = {13--21},
}
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