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[Fas01]  Adventures in Non-Photorealism: Creating a Painterly Renderer

Fashing:2001:ANP (Master's thesis)
Author(s)Fashing M.
Title« Adventures in Non-Photorealism: Creating a Painterly Renderer »
TypeHonors Thesis
SchoolCollege of William and Mary
Year2001
AddressWilliamsburg, Virginia, USA

Abstract
For decades, researchers have endeavored to increase the degree of realism in computer-generated graphics. The progression from shaders based on surface normals and interpolated colors to ones that trace the paths of individual photons is just one example. The creation of computer-generated art of this nature, that is art that attempts to be true-to-life, is known as photorealistic rendering. Today, photorealistic renderers are powerful enough to seamlessly blend computer graphics into films and television programs. In fact, the 2001 motion picture Final Fantasy: The Spirits Within is entirely computer-generated and features photorealistic human characters complete with porous sjin and individually rendered strands of hair[15].

BibTeX code
@mastersthesis{Fashing:2001:ANP,
  opturl = {},
  month = may,
  optwww = {},
  author = {Mark Fashing},
  optkey = {},
  optannote = {},
  school = {College of William and Mary},
  title = {{A}dventures in {N}on-{P}hotorealism: {C}reating a {P}ainterly
           {R}enderer},
  abstract = {For decades, researchers have endeavored to increase the degree of
              realism in computer-generated graphics. The progression from
              shaders based on surface normals and interpolated colors to ones
              that trace the paths of individual photons is just one example.
              The creation of computer-generated art of this nature, that is art
              that attempts to be true-to-life, is known as photorealistic
              rendering. Today, photorealistic renderers are powerful enough to
              seamlessly blend computer graphics into films and television
              programs. In fact, the 2001 motion picture Final Fantasy: The
              Spirits Within is entirely computer-generated and features
              photorealistic human characters complete with porous sjin and
              individually rendered strands of hair[15].},
  address = {Williamsburg, Virginia, USA},
  localfile = {papers/Fashing.2001.ANP.pdf},
  type = {Honors Thesis},
  year = {2001},
}

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