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[GW+02]  Evaluating Space Perception in NPR Immersive Environments

Gooch:2002:ESP (In proceedings)
Author(s)Gooch A. and Willemsen P.
Title« Evaluating Space Perception in NPR Immersive Environments »
InProceedings of the Second International Symposium on Non-Photorealistic Animation and Rendering (NPAR 2002, Annecy, France, June 3--5, 2002)
Editor(s)Adam Finkelstein
Page(s)105--110
Year2002
PublisherACM Press
AddressNew York
Editor(s)Adam Finkelstein

Abstract
Non-photorealistic rendering (NPR) methods allow us to emphasize or omit detail in order to communicate information more effectively. An important issue to consider is how can we evaluate and validate the communication adequacy of these techniques? In this paper we present a methodology for quantitatively evaluating spatial perception in a functional, NPR, stereo, immersive environment. The methods described in this paper borrow from both the art and perceptual psychology communities and will provide NPR researchers with a methodology for conducting user studies to perceptually validate new rendering approaches within immersive environments.

BibTeX code
@inproceedings{Gooch:2002:ESP,
  optnote = {},
  optorganization = {},
  author = {Amy A. Gooch and Peter Willemsen},
  optkey = {},
  optannote = {},
  optseries = {},
  editor = {Adam Finkelstein},
  address = {New York},
  localfile = {papers/Gooch.2002.ESP.pdf},
  publisher = {ACM Press},
  doi = {http://doi.acm.org/10.1145/508530.508549},
  optmonth = {},
  citeseer = {http://citeseer.nj.nec.com/gooch02evaluating.html},
  optcrossref = {},
  booktitle = NPAR2002,
  optstatus = {OK},
  optvolume = {},
  optnumber = {},
  title = {{E}valuating {S}pace {P}erception in {NPR} {I}mmersive
           {E}nvironments},
  abstract = {Non-photorealistic rendering (NPR) methods allow us to emphasize
              or omit detail in order to communicate information more
              effectively. An important issue to consider is how can we evaluate
              and validate the communication adequacy of these techniques? In
              this paper we present a methodology for quantitatively evaluating
              spatial perception in a functional, NPR, stereo, immersive
              environment. The methods described in this paper borrow from both
              the art and perceptual psychology communities and will provide NPR
              researchers with a methodology for conducting user studies to
              perceptually validate new rendering approaches within immersive
              environments. },
  year = {2002},
  pages = {105--110},
}

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