@techreport{Grabli:2003:APA,
number = {4724},
optnote = {},
optaddress = {},
author = {St{\'{e}}phane Grabli and Fr\'{e}do Durand and Emmanuel Turquin and
Fran{\c{c}}ois X. Sillion},
optkey = {},
opttype = {},
url = {http://artis.imag.fr/Publications/2003/GDTS03/},
localfile = {papers/Grabli.2003.APA.pdf},
optmonth = {},
optdoi = {},
optwww = {},
optstatus = {},
abstract = {This paper introduces a procedural approach to non-photorealistic
line drawing from 3D models. The approach is inspired both by
procedural shaders in classical rendering and by the power of
procedural modeling. We propose a new image creation model where
all operations are controlled procedurally. A view map describing
all relevant support lines in the drawing is first created from
the 3d model; a number of style modules operate on this map, by
procedurally selecting and chaining lines before creating strokes
and assigning drawing attributes. Two different levels of user
control are provided, ranging from a low-level programming API to
a parameterized building-block assembly mechanism. The resulting
drawing system allows very flexible control of all elements of
drawing style: first, different style modules can be applied to
different types of lines in a view; second, stroke attributes are
assigned procedurally and can be correlated at will with various
scene or view properties. We illustrate the components of our
system and show results of its application.},
title = {{A} {P}rocedural {A}pproach to {S}tyle for {NPR} {L}ine {D}rawing
from {3D} {M}odels},
institution = {Institut National de Recherche en Informatique et en
Automatique, INRIA Rhone-Alpes},
year = {2003},
}
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