@proceedings{Green:1999:NPR,
optpostscript = {},
optnote = {},
optorganization = {},
optkey = {},
series = {ACM SIGGRAPH 99 Course Notes},
optannote = {},
editor = {Stuart Green},
url = {http://mrl.nyu.edu/publications/npr-course1999/},
address = {New York},
localfile = {papers/Green.1999.NPR.pdf},
optisbn = {},
publisher = {ACM Press/ACM SIGGRAPH},
optmonth = {},
optciteseer = {},
volume = {17},
optdoi = {},
optwww = {},
optnumber = {},
abstract = {In the history of computer graphics, the area of
non-photorealistic rendering (NPR) has emerged relatively recently
as a subject area in its own right. Its popularity is reflected in
the conference programs of the last several SIGGRAPH events, in
which a session in each has been set aside to cover the areas of
Art, Illustration and Expression . For the research community, NPR
represents a gold mine of opportunity, with recent proponents
having addressed a wide range of subject matter, including various
artistic styles such as pen and ink, watercolor and pencil sketch.
One of the refreshing aspects of NPR is that it brings closer
together the disciplines of art and science; its value is far less
on the technical brilliance of the techniques but on the
aesthetics of the results, and the scope to convey shape,
structure and artistic expression. It is an area that requires
artists and engineers to work together to solve new and
challenging problems in computer graphics. The course will appeal
to artists and technologists alike. In this course we have brought
together a number of leading researchers in the field of NPR with
artists and industrialists to provide participants with an
excellent grounding in this exciting subject. The panel of eight
speakers will provide coverage of the various strands of NPR
research and applications, including 2D, 2.5D and 3D approaches.
The artist's perspective on NPR will be provided, incorporating a
critique of different approaches and with reference to the classic
techniques of fine art. The application of NPR to areas as diverse
as Hollywood movie production and desktop consumer software
programs will be covered.},
title = {Non-Photorealistic Rendering},
year = {1999},
}
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