@article{Haeberli:1990:PBN,
optcitations = {Strassmann:1986:HB},
number = {3},
month = aug,
author = {Paul Haeberli},
optkey = {},
series = CGPACS,
editor = {Forest Baskett},
url = {http://graphics.stanford.edu/courses/cs248-99/haeberli/},
localfile = {papers/Haeberli.1990.PBN.pdf},
address = {New York},
optkeywords = {painting, image processing, abstract images},
publisher = {ACM Press},
doi = {http://doi.acm.org/10.1145/97879.97902},
organization = {ACM SIGGRAPH},
journal = SIGGRAPH90,
volume = {24},
title = {{P}aint {B}y {N}umbers: {A}bstract {I}mage {R}epresentations},
abstract = {Computer graphics research has concentrated on creating
photo-realistic images of synthetic objects. These images
communicate surface shading and curvature, as well as the depth
relationships of objects in a scene. These renderings are
traditionally represented by a rectangular array of pixels that
tile the image plane. As an alternative to photo-realism, it is
possible to create abstract images using an ordered collection of
brush strokes. These abstract images filter and refine visual
information before it is presented to the viewer. By con- trolling
the color, shape, size, and orientation of individual brush
strokes, impressionistic paintings of computer generated or
photographic images can easily be created.},
year = {1990},
pages = {207--214},
}
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