@inproceedings{Jepp:2006:SSR,
optpostscript = {},
optorganization = {},
author = {Pauline Jepp and Brian Wyvill and Costa Sousa, Mario},
optkey = {},
optannote = {},
optseries = {},
editor = {Louise M. Lever and Mary McDerby and Dieter Fellner},
address = EGAdr,
localfile = {papers/Jepp.2006.SSR.pdf},
optisbn = {},
publisher = EGPub,
optkeywords = {},
doi = {http://dx.doi.org/10.2312/LocalChapterEvents/TPCG/TPCG06/039-046},
optmonth = {},
optciteseer = {},
opturl = {},
optcrossref = {},
optwww = {},
booktitle = {Theory and Practice of Computer Graphics, Eurographics UK Chapter
Proceedings (EGUK 2006, June 20--22, 2006, Middlesborough, UK)},
optvolume = {},
optnumber = {},
abstract = {Particle systems are a useful way of speeding up the rendering of
implicit models and creating effective visualizations of the
surface. Surface features, however, can be difficult to see with
traditional styles of rendering particles. Therefore particle
systems are being developed that use particles to position strokes
rather than draw oriented discs or other more traditional particle
shapes. Detection of surface features still remains a problem
related to the distribution of the particles. In this research a
new technique to sample and position strokes for pen-and-ink style
rendering of implicit surfaces is presented. Steering and flocking
behaviours are employed to direct particles to sample and render
in the same pass.},
title = {{S}marticles for {S}ampling and {R}endering {I}mplicit {M}odels},
year = {2006},
pages = {39--46},
}
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