@inproceedings{Kaplan:2000:IAR,
optnote = {},
optorganization = {ACM},
author = {Matthew Kaplan and Bruce Gooch and Elaine Cohen},
optkey = {},
optannote = {},
optseries = {},
editor = {Jean-Daniel Fekete and David Salesin},
address = {New York},
localfile = {papers/Kaplan.2000.IAR.pdf},
publisher = {ACM Press},
doi = {http://doi.acm.org/10.1145/340916.340925},
optmonth = {},
citeseer = {http://citeseer.nj.nec.com/kaplan00interactive.html},
optcrossref = {},
booktitle = NPAR2000,
optstatus = {OK},
optvolume = {},
optnumber = {},
title = {{I}nteractive {A}rtistic {R}endering},
abstract = {We present an algorithm for rendering subdivision surface models
of complex scenes in a variety of artistic styles using an
interactively editable particle system. The algorithm is suitable
for modeling artistic techniques explicitly by the user, or
automatically by the system. Our approach can simulate a large
number of artistic effects due to the fact that almost any type of
mark made on paper or canvas can be imitated. Any of our artistic
effects is customizable by the user through a particle editing
interface. The algorithm maintains complete frame-to-frame
coherence, a characteristic required for good animation, and runs
at interactive rates on current computer graphics workstations.},
year = {2000},
pages = {67--74},
}
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