@article{Lansdown:1995:ERR,
optcitations =
{Strassmann:1986:HB,Haeberli:1990:PBN,Cockshott:1992:MTP,Cockshott:1991:WAS,Bakergem:1991:FHP,Sasada:1987:DNS,Saito:1990:CRD,Winkenbach:1994:CGP,Schofield:1994:NPR},
number = {3},
month = may,
optaffiliation = {Centre for Electronic Arts, Middlesex University, London,
UK},
optissn = {0272-1716},
author = {John Lansdown and Simon Schofield},
localfile = {papers/Lansdown.1995.ERR.pdf},
optkeywords = {Algorithms; Computer aided design; Computer graphics; Computer
simulation; Expressive rendering; Image processing; Image space
effects; Nonphotorealistic techniques; Photography;
Photorealism; Research; Technology; Three dimensional computer
graphics},
doi = {http://doi.ieeecomputersociety.org/10.1109/38.376610},
journal = j-IEEE-CGA,
optclassification = {723.2; 723.5; 742.1; 901.3; 901.4},
volume = {15},
optstatus = {OK},
title = {{E}xpressive {R}endering: {A} {R}eview of {N}onphotorealistic
{T}echniques},
abstract = {In parallel with the well-known developments in computer graphics
to produce photorealistic imagery there have been a number of
interesting attempts to widen the range of output possibilities.
In particular, there has been a thrust towards creating systems
that simulate the sort of natural media that artists use. Some of
these attempts are reviewed and, from them, the concept of
'expressive' or non-photorealistic rendering is developed.
Expressive rendering goes further than simulation of natural
media: it aims to encourage new forms of image-making. Some of the
possibilities are illustrated by output from the Piranesi
system.},
optjournalabr = {IEEE Comput Graphics Appl},
year = {1995},
pages = {29--37},
}
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