@inproceedings{Markosian:1997:RTN,
optcitations =
{Appel:1967:TNQ,Dooley:1990:AIL,Elber:1990:HCR,Haeberli:1990:PBN,Lansdown:1995:ERR,Leister:1994:CGC,Meier:1996:PRA,Saito:1990:CRD,Strothotte:1994:HRF,Winkenbach:1994:CGP,Winkenbach:1996:RPS},
optnote = {ISBN 0-89791-896-7},
optorganization = {},
author = {Lee Markosian and Michael A. Kowalski and Samuel J. Trychin and
Lubomir D. Bourdev and Daniel Goldstein and John F. Hughes},
series = CGPACS,
editor = {Turner Whitted},
localfile = {papers/Markosian.1997.RTN.pdf},
address = {New York},
publisher = {ACM Press/ACM SIGGRAPH},
optkeywords = {non-photorealistic rendering},
doi = {http://doi.acm.org/10.1145/258734.258894},
citeseer = {http://citeseer.nj.nec.com/markosian97realtime.html},
booktitle = SIGGRAPH97,
optstatus = {OK},
title = {{R}eal-{T}ime {N}onphotorealistic {R}endering},
abstract = {Nonphotorealistic rendering (NPR) can help make comprehensible but
simple pictures of complicated objects by employing an economy of
line. But current nonphotorealistic rendering is primarily a batch
process. This paper presents a real-time nonphotorealistic
renderer that deliberately trades accuracy and detail for speed.
Our renderer uses a method for determining visible lines and
surfaces which is a modification of Appel's hidden-line algorithm,
with improvements which are based on the topology of singular maps
of a surface into the plane. The method we describe for
determining visibility has the potential to be used in any NPR
system that requires a description of visible lines or surfaces in
the scene. The major contribution of this paper is thus to
describe a tool which can significantly improve the performance of
these systems. We demonstrate the system with several
nonphotorealistic rendering styles, all of which operate on
complex models at interactive frame rates.},
year = {1997},
pages = {415--420},
}
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