@phdthesis{Mason:2006:FEC,
opturl = {},
optwww = {},
author = {Mason, Katherine Merle},
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title = {{A} {F}ramework for {E}lement-{B}ased {C}omputer {G}raphics},
abstract = {There is an imbalance between personal and algorithmic control in
existing techniques for element-based computer graphics. A
reframing of the traditional graphics pipeline is used to address
this. By turning modeling and rendering into an interactive
process, and introducing semi-autonomous agents to manage
elements, we develop a framework through which it is possible to
build applications with a given control balance. Agents negotiate
control of their representations on a canvas via interactions in
agent space. Interaction with the rendered image on canvas is
conveyed to agents responsible for that image, which interpret the
interaction and adjust the underlying model appropriately. In
addition, the concept of a coalition, as in game theory, provides
a means for groups of agents to organise or be organised. This
framework is realised as a prototype engine along with a series of
examples that illustrate a broad range of variations in control
balance that are possible within this framework.},
school = {University of Calgary},
localfile = {papers/Mason.2006.FEC.pdf},
address = {Canada},
optmonth = {},
year = {2006},
}
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