@inproceedings{Raskar:2002:CDM,
optnote = {},
optorganization = {},
author = {Ramesh Raskar and Remo Ziegler and Thomas Willwacher},
optkey = {},
optannote = {},
optseries = {},
editor = {Adam Finkelstein},
url = {http://www.cs.unc.edu/~raskar/Shaderlamps/CartoonDiorama/},
address = {New York},
localfile = {papers/Raskar.2002.CDM.pdf},
publisher = {ACM Press},
doi = {http://doi.acm.org/10.1145/508530.508532},
optmonth = {},
citeseer = {http://citeseer.nj.nec.com/raskar02cartoon.html},
optcrossref = {},
booktitle = NPAR2002,
optstatus = {OK},
optvolume = {},
optnumber = {},
title = {{C}artoon {D}ioramas in {M}otion},
abstract = {Cartoon animations delight the audience with moving characters but
they remain on a flat 2D screen. The cartoon dioramas, on the
other hand, are detailed, three-dimensional and allow physical
interaction but they are static. We present techniques to combine
the two in some limited cases. We illuminate static physical
models with projectors. The images are generated with real time
three dimensional computer graphics. We describe a system to
demonstrate various visual effects such as non-photorealistic
shading, apparent motion and virtual lighting on a toy-car model.
},
year = {2002},
pages = {7--12},
}
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