@inproceedings{Secord:2002:FPD,
optnote = {},
optaddress = {},
optorganization = {},
author = {Adrian Secord and Wolfgang Heidrich and Lisa Streit},
optkey = {},
series = {ACM International Conference Proceeding Series},
optannote = {},
editor = {Paul Debevec and Simon Gibson},
localfile = {papers/Secord.2002.FPD.pdf},
optpublisher = {},
doi = {http://doi.acm.org/10.1145/581896.581924},
optmonth = {},
citeseer = {http://citeseer.nj.nec.com/537387.html},
volume = {28},
optcrossref = {},
optpages = {},
booktitle = {Rendering Techniques 2002: Proceedings of the 13th Eurographics
Workshop on Rendering (Pisa, Italy, jun, 2002)},
optstatus = {},
optnumber = {},
title = {{F}ast {P}rimitive {D}istribution for {I}llustrations},
abstract = {In this paper we present a high-quality, image-space approach to
illustration that preserves continuous tone by probabilistically
distributing primitives while maintaining interactive rates. Our
method allows for frame-to-frame coherence by matching movements
of primitives with changes in the input image. It can be used to
create a variety of drawing styles by varying the primitive type
or direction. We show that our approach is able to both preserve
tone and (depending on the drawing style) high-frequency detail.
Finally, while our algorithm requires only an image as input,
additional 3D information enables the creation of a larger variety
of drawing styles.},
year = {2002},
}
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