@article{Sims:1994:CAI,
optpostscript = {},
number = {2},
month = {may/apr},
author = {Dave Sims},
optkey = {},
optannote = {},
url = {http://doi.ieeecomputersociety.org/10.1109/MCG.1994.10020},
localfile = {papers/Sims.1994.CAI.pdf},
optkeywords = {},
doi = {http://dx.doi.org/10.1109/MCG.1994.10020},
optciteseer = {},
journal = j-IEEE-CGA,
volume = {14},
optwww = {},
title = {{C}omputer {A}rt that {I}sn't},
abstract = {``The computer is nothing of particular interest,'' Jeremy
Gardiner has written, ``but it does matter what we make of them.''
Nothing of interest? Gardiner’s is an unusual observation in an
age that is fascinated-often to the point of gushing- with the
computer’s ability to do everything from solving crimes to
creating virtual worlds. What Gardiner has decided to make of them
is art, at a bit of a distance. He draws his inspiration from
computer and video images, and he uses computer graphics to create
his subject matter. But he works with traditional media (brushes,
paints, and canvases) to produce his final art. And he says he was
never tempted to give up his brushes and immerse himself
completely in the world of digital art.},
pages = {4--6},
year = {1994},
}
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