@techreport{Smith:1997:DPS,
optpostscript = {},
number = {Tech Memo 14},
month = may,
optnote = {The period I will cover is from the late 1960s to the early 1980s,
from the beginnings of the technology of digital painting up to the
first consumer products that implemented it. I include a little
information about major developments in the later 1980s. Two
surveys that cover this later period fairly well---when the
emergence of the personal computer completely changed the software
universe---were both published in the magazine Computer Graphics
World [Smith82a, Robertson88]. My emphasis, of course, is on those
systems I knew firsthand. I begin with a simple timeline of
programs and systems. I will attempt a weighting and a “genealogy”
of these in a later section, where I will also narrow the field to
those painting systems that have directly affected the movie
industry.},
optaddress = {},
author = {Smith, Alvy Ray},
optkey = {},
optannote = {},
opttype = {},
url = {http://alvyray.com/Memos/MemosMicrosoft.htm#PaintHistory},
localfile = {papers/Smith.1997.DPS.pdf},
optkeywords = {},
optciteseer = {},
optdoi = {},
optwww = {},
title = {{D}igital {P}aint {S}ystems---{H}istorical {O}verview},
year = {1997},
institution = {Microsoft Corporation},
}
|