@inproceedings{Streit:1999:NPR,
opteditor = {},
optnote = {},
author = {Lisa Streit and Oleg Veryovka and John~W. Buchanan},
optkey = {},
optannote = {},
optseries = {},
optpublisher = {},
localfile = {papers/Streit.1999.NPR.pdf},
address = {Calgary, Canada},
organization = {University of Calgary},
optmonth = {},
citeseer = {http://citeseer.nj.nec.com/259584.html},
optdoi = {},
optcrossref = {},
optpages = {},
booktitle = {Proceedings of SKIGRAPH 1999, Tenth Western Computer Graphics
Symposium (Banff, Canada, March 1999)},
optstatus = {OK},
optvolume = {},
optnumber = {},
abstract = {One of the common goals of Non-Photorealistic Rendering is to
emphasize or highlight particular image attributes by using
different rendering styles. In order to do this often other
information such as depth, surface or lighting information is
incorporated into the rendering process. Most halftoning
techniques try to preserve particular image attributes such as
grey-scale intensities or edges, while avoiding the introduction
of artifacts into the resulting image. In Importance Driven
Halftoning Streit and Buchanan [1] introduced a technique that
allows the preservation of other attributes by controlling
rendering through the specification of the importance function and
the chosen type of drawing primitive. This paper illustrates how
importance driven halftoning can be extended for the creation of
non-photorealistic images with information outside the 2D
grey-scale image such as a 3D scene or model. Our extensions to
Importance Driven Halftoning will provide the user with control
over drawing primitives for the creation of tone and texture which
is needed to create non-photorealistic images.},
title = {{N}on-photorealistic {R}endering {U}sing an {A}daptive {H}alftoning
{T}echnique},
year = {1999},
}
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