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[SVB+99]  Non-photorealistic Rendering Using an Adaptive Halftoning Technique

Streit:1999:NPR (In proceedings)
Author(s)Streit L., Veryovka O. and Buchanan J.
Title« Non-photorealistic Rendering Using an Adaptive Halftoning Technique »
InProceedings of SKIGRAPH 1999, Tenth Western Computer Graphics Symposium (Banff, Canada, March 1999)
Year1999
OrganizationUniversity of Calgary
AddressCalgary, Canada

Abstract
One of the common goals of Non-Photorealistic Rendering is to emphasize or highlight particular image attributes by using different rendering styles. In order to do this often other information such as depth, surface or lighting information is incorporated into the rendering process. Most halftoning techniques try to preserve particular image attributes such as grey-scale intensities or edges, while avoiding the introduction of artifacts into the resulting image. In Importance Driven Halftoning Streit and Buchanan [1] introduced a technique that allows the preservation of other attributes by controlling rendering through the specification of the importance function and the chosen type of drawing primitive. This paper illustrates how importance driven halftoning can be extended for the creation of non-photorealistic images with information outside the 2D grey-scale image such as a 3D scene or model. Our extensions to Importance Driven Halftoning will provide the user with control over drawing primitives for the creation of tone and texture which is needed to create non-photorealistic images.

BibTeX code
@inproceedings{Streit:1999:NPR,
  opteditor = {},
  optnote = {},
  author = {Lisa Streit and Oleg Veryovka and John~W. Buchanan},
  optkey = {},
  optannote = {},
  optseries = {},
  optpublisher = {},
  localfile = {papers/Streit.1999.NPR.pdf},
  address = {Calgary, Canada},
  organization = {University of Calgary},
  optmonth = {},
  citeseer = {http://citeseer.nj.nec.com/259584.html},
  optdoi = {},
  optcrossref = {},
  optpages = {},
  booktitle = {Proceedings of SKIGRAPH 1999, Tenth Western Computer Graphics
               Symposium (Banff, Canada, March 1999)},
  optstatus = {OK},
  optvolume = {},
  optnumber = {},
  abstract = {One of the common goals of Non-Photorealistic Rendering is to
              emphasize or highlight particular image attributes by using
              different rendering styles. In order to do this often other
              information such as depth, surface or lighting information is
              incorporated into the rendering process. Most halftoning
              techniques try to preserve particular image attributes such as
              grey-scale intensities or edges, while avoiding the introduction
              of artifacts into the resulting image. In Importance Driven
              Halftoning Streit and Buchanan [1] introduced a technique that
              allows the preservation of other attributes by controlling
              rendering through the specification of the importance function and
              the chosen type of drawing primitive. This paper illustrates how
              importance driven halftoning can be extended for the creation of
              non-photorealistic images with information outside the 2D
              grey-scale image such as a 3D scene or model. Our extensions to
              Importance Driven Halftoning will provide the user with control
              over drawing primitives for the creation of tone and texture which
              is needed to create non-photorealistic images.},
  title = {{N}on-photorealistic {R}endering {U}sing an {A}daptive {H}alftoning
           {T}echnique},
  year = {1999},
}

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