@article{Strothotte:1994:HRF,
optcitations =
{Dooley:1990:A(IL,Haeberli:1990:PBN,Saito:1990:CRD,Schumann:1992:LUG,Strassmann:1986:HB,Bakergem:1991:FHP},
number = {3},
optissn = {0167-7055},
optorganization = {Eurographics},
author = {Thomas Strothotte and Bernhard Preim and Andreas Raab and Jutta
Schumann and David R. Forsey},
optcorpsource = {Dept. of Simulation and Graphics, Otto-von-Guericke Univ. of
Magdeburg, Germany},
url = {http://wwwisg.cs.uni-magdeburg.de/graphik/pub/files/Strothotte_1994_HRF/},
localfile = {papers/Strothotte.1994.HRF.pdf},
address = {Oxford},
optkeywords = {architectural CAD; architectural design; Architectural design;
architectural drawings; Architectural drawings; architectural
drawings; CAD; frame rendering; Frame rendering; graphics);
hand-down images; Hand-down images; hand-down images; human
factors; human-computer interaction; Human-computer
interaction; information flow; Information flow; line styles;
Line styles; objective process; Objective process; primitives;
Primitives; primitives; prototypical; Prototypical renderer;
renderer; rendering (computer; rendering plants; Rendering
plants; rendering plants; rendering shadows; Rendering shadows;
rendering systems; Rendering systems; rendering systems;
subjective processes; Subjective processes; theoretical
framework; Theoretical framework; theoretical framework; user
interfaces},
publisher = {NCC Blackwell Ltd},
optmonth = {},
doi = {http://dx.doi.org/10.1111/1467-8659.1330455},
journal = EUROGRAPHICS1994,
optclassification = {C6130B (Graphics techniques); C6180 (User interfaces);
C7440 (Civil and mechanical engineering computing); C7440
(Civil and mechanical engineering)},
citeseer = {http://citeseer.nj.nec.com/context/168170/0},
volume = {13},
optconftitle = {15th Annual Conference and Exhibition. EUROGRAPHICS'94},
optconflocation = {Oslo, Norway; 12-16 Sept. 1994},
optstatus = {abstract, url},
optthesaurus = {Architectural CAD; Human factors; Rendering [computer
graphics]; User interfaces},
abstract = {Rendering systems generally treat the production of images as an
objective process governed by the laws of physics. However,
perception and understanding on the part of viewers are subjective
processes influenced by a variety of factors. For example, in the
presentation of architectural drawings, the apparent precision
with which the drawings are made will affect whether the viewer
considers the design as part of a preliminary design or as part of
a final polished project, and to some extent the level of
confidence the viewer has in the encoded information. In this
paper we develop techniques for rendering images in a way that
differs from the usual photorealistic or wire-frame output of
renderers. In particular, our techniques allow a user to adjust
the rendering of a scene to produce images using primitives with
variable degrees of precision, from approximations that resemble
vague ``five-minute-sketches'' to more mature but still hand-drawn
images. We provide a theoretical framework for analysing the
information flow from the computer to the user via such images.
Finally, we describe the design and implementation of a
prototypical renderer and show examples of its output.},
title = {{H}ow to {R}ender {F}rames and {I}nfluence {P}eople},
year = {1994},
pages = {455--466},
}
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