@inproceedings{Tolba:2001:APD,
opteditor = {},
optnote = {},
optorganization = {},
author = {Osama S. Tolba and Julie Dorsey and Leonard McMillan},
optkey = {},
optannote = {},
optseries = {},
url = {http://www.cs.utah.edu/npr/papers/Tolba_i3d01.pdf},
address = {New York},
localfile = {papers/Tolba.2001.APD.pdf},
publisher = {ACM Press},
doi = {http://doi.acm.org/10.1145/364338.364342},
optmonth = {},
citeseer = {http://citeseer.nj.nec.com/389781.html},
optcrossref = {},
booktitle = {Proceedings of the ACM Symposium on Interactive 3D Graphics, I3D
2001},
optstatus = {doi},
optvolume = {},
optnumber = {},
abstract = {We present a novel drawing system for composing and rendering
perspective scenes. Our approach uses a projective 2D
representation for primitives rather than a conventional 3D
description. This allows drawings to be composed with the same
ease as traditional illustrations, while providing many of the
advantages of a 3D model. We describe a range of user-interface
tools and interaction techniques that give our system its 3D-like
capabilities. We provide vanishing point guides and perspective
grids to aid in drawing freehand strokes and composing perspective
scenes. Our system also has tools for intuitive navigation of a
virtual camera, as well as methods for manipulating drawn
primitives so that they appear to undergo 3D translations and
rotations. We also support automatic shading of primitives using
either realistic or non-photorealistic styles. Our system supports
drawing and shading of extrusion surfaces with automatic hidden
surface removal and highlighted silhouettes. Casting shadows from
an infinite light source is also possible with minimal user
intervention},
title = {{A} {P}rojective {D}rawing {S}ystem},
year = {2001},
pages = {25--34},
}
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