@inproceedings{Way:2002:STC,
opteditor = {},
optnote = {},
optaddress = {},
optorganization = {},
author = {Der-Lor Way and Yu-Ru Lin and Zen-Chung Shih},
optkey = {},
optannote = {},
optseries = {},
optpublisher = {},
localfile = {papers/Way.2002.STC.pdf},
optmonth = {},
opturl = {},
optdoi = {},
optcrossref = {},
optpages = {},
booktitle = {Proceedings of WSCG 2002},
optstatus = {pages publisher address},
optvolume = {},
optnumber = {},
abstract = {Practiced for more than three thousand years, Chinese painting
emphasizes "implicit meaning", and involves painters’ using a
minimal number of brush strokes to express their deepest feelings.
Landscapes are one of the most important themes in Chinese
painting. Trees are the essential painting objects. This paper
presents a set of novel methods to automatically draw trees in
Chinese ink painting from 3D polygonal models. Outline rendering
and texture generation uses the information of the silhouette,
shade and orientation of three-dimensional model’s surface to draw
a particular tree. Four reference maps are established to analyze
the information for the bark texture. These methods can draw
various styles of bark texture by defining the texture patterns.
Finally, this paper demonstrates some results obtained with our
method. },
title = {{T}he {S}ynthesis of {T}rees in {C}hinese {L}andscape {P}ainting
{U}sing {S}ilhouette and {T}exture {S}trokes},
year = {2002},
}
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