@inproceedings{Yu:2002:MBT,
opteditor = {},
optnote = {},
optorganization = {},
author = {Yu, Young-Jung and Lee, Young-Bock and Cho, Hwan-Gue and Lee,
Do-Hoon},
optkey = {},
optseries = {},
localfile = {papers/Yu.2002.MBT.pdf},
address = {Los Alamitos},
publisher = {IEEE Computer Society Press},
doi = {http://dx.doi.org/10.1109/PCCGA.2002.1167898},
optmonth = {},
opturl = {},
optdoi = {},
optcrossref = {},
booktitle = {Proceedings of Pacific Graphics 2002},
optstatus = {doi publisher address},
optvolume = {},
optnumber = {},
title = {{A} {M}odel {B}ased {T}echnique for {R}ealistic {O}riental
{P}ainting},
abstract = {Realistic representation of various effects which are appeared in
the real world paintings can be used for several applications like
as animation or education. To generate Oriental paintings,
numerous studies have focused on model-based approaches. In this
paper, a new modelbased approach for Oriental paintings is
described. To represent the diffusion effects, we propose local
equilibrium model(LEM) which is a method to calculate the movement
of water and ink effectively. In addition, we propose a paper
model with fiber mesh structure and three layers structure on each
cell. With this layer model, overlapped strokes can be well
represented. A brush model proposed supports several brush effects
like as shading.},
year = {2002},
pages = {452--453},
}
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