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R

Réalisme
in: Durand F.
"Réalisme et représentation de la réalité" (2000) 
Réalité
in: Durand F.
"Réalisme et représentation de la réalité" (2000) 
Röber N.
Rössl C.
Raab A.
Rademacher P.
Raghavachary S.
in: Raghavachary S. and Benitez F.
"Painterly Fire" (2002) 
Raisebox
in: Pnueli Y. and Bruckstein A.
"Dig[raisebox]0.8exi[raisebox]-0.7exDürer -- A Digital Engraving System" (1994) 
Ramachandran
in: Gooch B.
"Ramachandran and Hirstein's Neurological Theories of Aesthetic for Computer Graphics" (2002) 
Ramsden
in: Gold C., Charters and Ramsden
"Automated Contour Mapping Using Triangular Element Data Structures and an Interpolant Over Each Irregular Triangular Domain" (1977) 
Random
in: Secord A.
"Random Marks on Paper. Non-Photorealistic Rendering with Small Primitives" (2002) 
Range M.
Rangel-Mondragon J.
in: Rangel-Mondragon J. and Abas A.S.
"Computer Generation of Penrose Tilings" (1988) 
Ranjan A.
in: Tsang S., Balakrishnan R., Singh K. and Ranjan A.
"A Suggestive Interface for Image Guided 3D Sketching" (2004) 
Rapid
in: Bremer D. and Hughes J.
"Rapid Approximate Silhouette Rendering of Implicit Surfaces" (1998) 
Raskar R.
Raster
Rates
in: Isenberg T., Halper N. and Strothotte T.
"Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes" (2002) 
Rau R.
in: Kettner L. and Welzl E.
"Contour Edge Analysis for Polyhedron Projections" (1997) 
Raumfahrtkonstruktionen
in: Matschke A.
"Ein Freihandzeichnungsgenerator für den Entwurfscompiler ``43''" (2004) 
Ray
Raytraceren
in: Leister W.
"Den Kinesiske Raytraceren" (1995) 
Rd
Readhead C.
in: Laidlaw D., Ahrens E., Kremers D., Avalos M., Jacobs R. and Readhead C.
"Visualizing Diffusion Tensor Images of the Mouse Spinal Cord" (1998) 
Real
Real-Time
Real-time
in: HASH(0x8c5c580)DurikoviHASH(0x897b200)c R., Kimura R. and Kolchin K.
"Real-time Visualization of Japanese Artcraft" (2003) 
Real-Time
Real-time
in: McGuire M., Fein A. and Hartnett C.
"Real-time Cartoon Rendering of Smoke" (2004) 
Real-Time
Real-World
Realism
Realistic
Reality
Realization
in: Yafeng Q., Haifei B. and Sun J.
"The Realization of the Half-dry Stroke Effect in Chinese Ink-Wash Drawing" (2002) 
Realtime
Recent
Recherche
in: Grabli S., Durand F., Turquin E. and Sillion F.
"A Procedural Approach to Style for NPR Line Drawing from 3D Models" (2003) 
Reclamation
in: Mallary R. and Ferraro M.
"ECOSITE: An Application of Computer-Aided Design to the Composition of Landforms for Reclamation" (1977) 
Recognition
Recognition-Synthesis
in: Lee D.S., Lee Y.B., Choi S.M., Kim Y.G. and Kim M.H.
"3-D Facial Expression Recognition-Synthesis on PDA Incorporating Emotional Timing" (2004) 
Reconstruction
Reconstructions
Recursive
in: Kopf J., Cohen-Or D., Deussen O. and Lischinski D.
"Recursive Wang Tiles for Real-Time Blue Noise" (2006) 
Reed
in: Noble S.
"Turning Images into Simple Line-Art" (2001) 
Reeth F.V.
Referenzbild
in: Kopp M.
"Repaint It!, ein interaktives Programm zur Erstellung von Bildern aus einem Referenzbild mit Pinselstrichen" (1993) 
Refinement
Reflective
in: Diepstraten J. and Ertl T.
"Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading" (2004) 
Region
in: Lecot G. and Levy B.
"Ardeco: Automatic Region DEtection and COnversion" (2006) 
Regions
Registration
in: Gornowicz G. and Williams L.
"Snap To It! Automatic 3D Object and Silhouette Registration" (2000) 
Regular
in: Kaplan C. and Hart G.
"Symmetrohedra: Polyhedra from Symmetric Placement of Regular Polygons" (2001) 
Rehg J.
in: Flagg M. and Rehg J.
"Projector-Guided Painting" (2006) 
Reincarnation
in: Pnueli Y. and Bruckstein A.
"Gridless Halftoning: A Reincarnation of the Old Method" (1996) 
Reinhard E.
Reinhold
in: Hodges E.
"The Guild Handbook of Scientific Illustration" (1989) 
Reisch J.
in: Akleman E. and Reisch J.
"Modeling Expressive 3D Caricatures" (2004) 
Relations
in: Bonfiglioli L.
"An Algorithm for Silhouette of Curved Surfaces Based on Graphical Relations" (1986) 
Relationship
in: Halper N., Mellin M., Herrmann C., Linneweber V. and Strothotte T.
"Psychology and Non-Photorealistic Rendering: The Beginning of a Beautiful Relationship" (2003) 
Relaxation
Relaxierte
in: Hiller S.
"Relaxierte Punktverteilungen in der Computergraphik" (1999) 
Relief
in: Bourguignon D., Cani M.P., Chaine R. and Drettakis G.
"Relief: A Modeling by Drawing Tool" (2004) 
Remote
Removal
Remple M.
in: Healey C., Tateosian L., Enns J. and Remple M.
"Perceptually-Based Brush Strokes for Nonphotorealistic Visualization" (2004) 
Ren X.
in: Yin J., Ren X. and Ding H.
"HUA: An Interactive Calligraphy and Ink-Wash Painting System" (2005) 
Render
in: Strothotte T., Preim B., Raab A., Schumann J. and Forsey D.
"How to Render Frames and Influence People" (1994) 
RenderBots
in: Germer T.
"RenderBots: Multiagentensysteme für NPR-Graphiken" (2004) 
RenderBots---Multi
in: Schlechtweg S., Germer T. and Strothotte T.
"RenderBots---Multi Agent Systems for Direct Image Generation" (2005) 
RenderBots---Multi-Agent
in: Germer T. and Schlechtweg S.
"RenderBots---Multi-Agent Systems for NPR" (2005) 
Rendered
Renderen
in: Van Samang K.
"Real-Time Renderen van Coherente Stilistische Silhouetten" (2004) 
Renderer
Renderers
in: Lebaredian R.
"Traditional Cel Animation Look with 3D Renderers" (1996) 
Rendering-Techniken
in: Tietjen C., Isenberg T. and Preim B.
"Illustrative Rendering-Techniken für die medizinische Ausbildung und Therapieplanung [Illustrative Rendering Techniques for Medical Education and Therapy Planning]" (2005) 
Renderings
Renderingverfahren
Renderman
in: Johnston S.
"Mock Media" (1998) 
Rendition
in: Hamel J. and Strothotte T.
"Capturing and Re-Using Rendition Styles for Non-Photorealistic Rendering" (1999) 
Rendu
Repaint
in: Kopp M.
"Repaint It!, ein interaktives Programm zur Erstellung von Bildern aus einem Referenzbild mit Pinselstrichen" (1993) 
Report
in: Gu X., Gortler S., Hoppe H., McMillan L., Brown B. and Stone A.
"Silhouette Mapping" (1999) 
Représentation
in: Durand F.
"Réalisme et représentation de la réalité" (2000) 
Representation
Representations
in: Haeberli P.
"Paint By Numbers: Abstract Image Representations" (1990) 
Reproduction
Republic
Research
Resolution
Resolution-Independent
in: Salisbury M., Lischinski D., Anderson C. and Salesin D.
"A Resolution-Independent Representation for Pen-and-Ink Illustration" (1996) 
Resonance
in: Gooch B.
"Human Facial Illustrations: Creation and Evaluation using Behavioral Studies and Functional Magnetic Resonance Imaging" (2003) 
Resources
in: Schlechtweg S. and Strothotte T.
"Rendering Line-Drawings with Limited Resources" (1996) 
Ressourcen
in: Schlechtweg S.
"Beschränkung zeichnerischer Ressourcen in Liniengraphiken" (1995) 
Retrieval
in: Ji X., Kato Z. and Huang Z.
"Non-Photorealistic Rendering and Content-Based Image Retrieval" (2003) 
Return
in: Lander J.
"Return to Cartoon Central: Adding Texture to a Nonphotorealistic Renderer" (2000) 
Reuse
Reverse
in: Foster K., Sousa M.C., Samavati F. and Wyvill B.
"Reverse Subdivision Multiresolution for Polygonal Silhouette Error Correction" (2004) 
Review
Revue
in: Vanderhaeghe D., Barla P., Thollot J. and Sillion F.
"Rendu Peinture, Interactif et Controlable, de Scènes 3D" (2007) 
Reynolds R.
in: Geist R., Reynolds R. and Suggs D.
"A Markovian Framework for Digital Halftoning" (1993) 
Rheingans P.
Rheinisch-Westfälische
in: Thoma J.
"Non-Photorealistic Rendering Techniques for Real-Time Character Animation" (2002) 
Rhodes
in: Winnemöller H.
"Implementing Non-Photorealistic Rendering Enhancements with Real-Time Performance" (2002) 
Rhone-Alpes
in: Grabli S., Durand F., Turquin E. and Sillion F.
"A Procedural Approach to Style for NPR Line Drawing from 3D Models" (2003) 
Rhyne
Ricci
Ricerche
in: Cignoni P., Scopigno R. and Tarini M.
"A Simple Normal Enhancement Technique for Interactive Non-photorealistic Renderings" (2003) 
Rich
Richens P.
RIDT
Riesenfeld R.
Rijksuniversiteit
in: Plantinga S. and Vegter G.
"Computing Contour Generators of Evolving Implicit Surfaces" (2003) 
Rim
Rippert S.
in: Rippert S.
"Echtzeitdarstellung komplexer Landschaften in illustrativer Weise" (2003) 
Rise
in: Shukla U.
"``Still I Rise'' Painterly Animation off the Shelf" (2002) 
Rist T.
in: Krüger A. and Rist T.
"Since Less is often More: Methods for Stylistic Abstractions in 3D-Graphics" (1995) 
Ritter F.
in: Halper N., Isenberg T., Ritter F., Freudenberg B., Meruvia Pastor O., Schlechtweg S. and Strothotte T.
"OpenNPAR: A System for Developing, Programming, and Designing Non-Photorealistic Animation and Rendering" (2003) 
Ritter L.
in: Ritter L., Li W., Agrawala M., Curless B. and Salesin D.
"Painting With Texture" (2006) 
Ritter F.
in: Ritter F., Hansen C., Dicken V., Konrad O., Preim B. and Peitgen H.O.
"Real-Time Illustration of Vascular Structures" (2006) 
River
Roberts J.
in: Döllner J., Buchholz H., Nienhaus M. and Kirsch F.
"Illustrative Visualization of 3D City Models" (2005) 
Robertson B.
Robot
Robotic
in: Haggerty M.
"Robotic Painting: Art Creating Art" (1992) 
Rock
in: Way D.L. and Shih Z.C.
"The Synthesis of Rock Textures in Chinese Landscape Painting" (2001) 
Rockwood A.
Rocquencourt
Rodrigues J.
Rogowitz B.
Rohlf
in: Appel A., Rohlf and Stein A.
"The Haloed Line Effect for Hidden Line Elimination" (1979) 
Rokne J.
Roles
in: Freudenberg B. and Masuch M.
"Non-Photorealistic Shading in an Educational Game Engine" (2002) 
Román A.
in: Román A., Garg G. and Levoy M.
"Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes" (2004) 
ROMAN
in: Yao F. and Shao G.
"Painting Brush Control Techniques in Chinese Painting Robot" (2005) 
Rosa A.D.
in: Cappellini V., Barni M., Corsini , Rosa A.D. and Piva A.
"ArtShop: An Art-Oriented Image-Processing Tool for Cultural Heritage Applications" (2003) 
Rose C.
in: Chen H., Liu Z., Rose C., Xu Y., Shum H.Y. and Salesin D.
"Example-Based Composite Sketching of Human Portraits" (2004) 
Rosenthal S.
in: Appel A.
"The Notion of Quantitative Invisibility and the Machine Rendering of Solids" (1967) 
Rossignac J.
Rossoffa S.
in: Setlur V., Albrecht-Buehler C., Gooch A., Rossoffa S. and Gooch B.
"Semanticons: Visual Metaphors as File Icons" (2005) 
Rostock
Rotated
in: Ostromoukhov V., Hersch R. and Amidror I.
"Rotated Dispersion Dither: a New Technique for Digital Halftoning" (1994) 
Roth J.
in: McClure T., Roth J., Miller C., Overgard I., Allen J. and Canellos J.
"Turner Classic Movies: ``Hopper''" (1997) 
Roth S.
in: Roth S.
"Ray Casting for Modeling Solids" (1982) 
Rothlauf F.
in: Collomosse J.
"Supervised Genetic Search for Parameter Selection in Painterly Rendering" (2006) 
Route
Rowan A.
in: Cornish D., Rowan A. and Luebke D.
"View-Dependent Particles for Interactive Non-Photorealistic Rendering" (2001) 
Rowntree D.
Rubin C.B.
in: Kowalski M., Hughes , Rubin C.B. and Ohya J.
"User-Guided Composition Effects for Art-Based Rendering" (2001) 
Rubinstein M.
in: Shamir A., Rubinstein M. and Levinboim T.
"Generating Comics from 3D Interactive Computer Graphics" (2006) 
Rudaz
in: Ostromoukhov V., Emmel P., Rudaz , Amidror I. and Hersch R.
"Multilevel Color Halftoning Algorithms" (1997) 
Rudaz N.
Rudolf D.
Rudolph L.
in: Pickover C. and Rudolph L.
"Electronic Kaleidoscopes for the Mind" (1993) 
Rudomin I.
Rules
in: Farbiz F., Cheok A.D. and Lincoln P.
"Automatic Asian Art: Computers Converting Photos to Asian Paintings using Humanistic Fuzzy Logic Rules" (2003) 
Rungsarityotin W.
in: Rungsarityotin W. and Zordan V.
"The Painterly Approach" (1996) 
Rushmeier H.
Rusinkiewicz S.
Rustagi P.
in: Rustagi P.
"Silhouette Line Display From Shaded Models" (1989) 
Rutgers
in: Santella A.
"The Art of Seeing: Visual Perception in Design and Evaluation of Non-Photorealistic Rendering" (2005) 
Ruttkay Z.
RYAN
in: Coleman P. and Singh K.
"RYAN: Rendering Your Animation Nonlinearly projected" (2004) 

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